ModernUO/Scripts/Items/Construction/Misc/Vase.cs

85 lines
No EOL
1.4 KiB
C#

using System;
namespace Server.Items
{
public class Vase : Item
{
[Constructable]
public Vase() : base( 0xB46 )
{
Weight = 10;
}
public Vase( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class LargeVase : Item
{
[Constructable]
public LargeVase() : base( 0xB45 )
{
Weight = 15;
}
public LargeVase( Serial serial ) : base(serial)
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SmallUrn : Item
{
[Constructable]
public SmallUrn() : base( 0x241C )
{
Weight = 20.0;
}
public SmallUrn(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write( (int)0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}