ModernUO/Scripts/Items/Jewels/Artifacts/Craftable/EssenceOfBattle.cs
2006-06-15 04:14:30 +00:00

36 lines
714 B
C#

using System;
namespace Server.Items
{
public class EssenceOfBattle : GoldRing
{
public override int LabelNumber{ get{ return 1072935; } } // Essence of Battle
[Constructable]
public EssenceOfBattle()
{
Hue = 0x550;
Attributes.BonusDex = 7;
Attributes.BonusStr = 7;
Attributes.WeaponDamage = 30;
}
public EssenceOfBattle( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}