ModernUO/Scripts/Items/Jewels/Artifacts/Craftable/ResillientBracer.cs
2006-06-15 04:14:30 +00:00

41 lines
852 B
C#

using System;
namespace Server.Items
{
public class ResilientBracer : GoldBracelet
{
public override int LabelNumber{ get{ return 1072933; } } // Resillient Bracer
public override int PhysicalResistance{ get { return 20; } }
[Constructable]
public ResilientBracer()
{
Hue = 0x488;
SkillBonuses.SetValues( 0, SkillName.MagicResist, 15.0 );
Attributes.BonusHits = 5;
Attributes.RegenHits = 2;
Attributes.DefendChance = 10;
}
public ResilientBracer( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}