ModernUO/Scripts/Items/Jewels/Artifacts/RingOfTheElements.cs
2006-06-15 04:14:30 +00:00

40 lines
No EOL
820 B
C#

using System;
using Server;
namespace Server.Items
{
public class RingOfTheElements : GoldRing
{
public override int LabelNumber{ get{ return 1061104; } } // Ring of the Elements
public override int ArtifactRarity{ get{ return 11; } }
[Constructable]
public RingOfTheElements()
{
Hue = 0x4E9;
Attributes.Luck = 100;
Resistances.Fire = 16;
Resistances.Cold = 16;
Resistances.Poison = 16;
Resistances.Energy = 16;
}
public RingOfTheElements( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}