ModernUO/Scripts/Items/Minor Artifacts/ML/AegisOfGrace.cs
2006-06-15 04:14:30 +00:00

56 lines
No EOL
1.3 KiB
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
public class AegisOfGrace : DragonHelm
{
public override int LabelNumber{ get{ return 1075047; } } // Aegis of Grace
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 9; } }
public override int BaseColdResistance{ get{ return 7; } }
public override int BasePoisonResistance{ get{ return 7; } }
public override int BaseEnergyResistance{ get{ return 15; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Dragon; } }
public override CraftResource DefaultResource{ get{ return CraftResource.Iron; } }
[Constructable]
public AegisOfGrace()
{
SkillBonuses.SetValues( 0, SkillName.MagicResist, 10.0 );
Attributes.DefendChance = 20;
ArmorAttributes.SelfRepair = 2;
}
public override Race RequiredRace
{
get
{
return Race.Elf;
}
}
public AegisOfGrace( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}