http://www.uodemise.com/forum/showthread.php?t=133757 Vendor Look/Browse/View will now work properly http://www.uodemise.com/forum/showthread.php?t=135531 Stacked Eggbombs will now unstack correctly http://www.uodemise.com/forum/showthread.php?t=134321 Unbonded pets should logout too http://www.uodemise.com/forum/showthread.php?t=119262 Paragon chests placed on player vendors will now behave correctly http://www.uodemise.com/forum/showthread.php?t=116864 Proper party fame/karma sharing http://www.uodemise.com/forum/showthread.php?t=122749 Guild Alliance/War update bug fixed http://www.uodemise.com/forum/showthread.php?t=115236 Fukiya properties updates and loading bug fixed http://www.uodemise.com/forum/showthread.php?t=136042 Shuriken, same problems as fukiya http://www.uodemise.com/forum/showthread.php?t=120212 greater mongbats will now be recognised as quest objectives http://www.uodemise.com/forum/showthread.php?t=128072 divine fury sound tweaks. http://www.uodemise.com/forum/showthread.php?t=136489 pet stat gains fix http://www.uodemise.com/forum/showthread.php?t=134820 Pets follow speed corrected http://www.uodemise.com/forum/showthread.php?t=124774 E-fields no longer block in trammel rulesets. http://www.uodemise.com/forum/showthread.php?t=116680 Disguise kit timer fix http://www.uodemise.com/forum/showthread.php?t=133913 Meer Mage special abilities fixes. http://www.uodemise.com/forum/showthread.php?t=122134 Missing food property if eggs, in animal lore gump http://www.uodemise.com/forum/showthread.php?t=135258 Pets will follow after an attack is completed. http://www.uodemise.com/forum/showthread.php?t=135962 Hides should not be scissored whilst still on the corpse http://www.uodemise.com/forum/showthread.php?t=118799 Pet bonding changed to include jewelry skill adjustments. http://www.uodemise.com/forum/showthread.php?t=121060 Skinning knife can be used to cut corpses http://www.uodemise.com/forum/showthread.php?t=115248 PlayerVendors will correctly send update packets to the client when hair is changed http://www.uodemise.com/forum/showthread.php?t=120216 Corrections to house sign gump http://www.uodemise.com/forum/showthread.php?t=134406 pet "guarding" system message added http://www.uodemise.com/forum/showthread.php?t=134091 Giant toads should be aggressive http://www.uodemise.com/forum/showthread.php?t=133984 bardiche and halberds are axe tools. http://www.uodemise.com/forum/showthread.php?t=122739
82 lines
No EOL
1.8 KiB
C#
82 lines
No EOL
1.8 KiB
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class EggBomb : Item
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{
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public override int LabelNumber
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{
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get { return 1030249; }
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}
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[Constructable]
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public EggBomb() : base( 0x2808 )
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{
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// Item ID should be 0x2809 - Temporary solution for clients 7.0.0.0 and up
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Stackable = Core.ML;
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Weight = 1.0;
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}
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public EggBomb( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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// The item must be in your backpack to use it.
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from.SendLocalizedMessage( 1060640 );
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}
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else if ( from.Skills.Ninjitsu.Value < 50.0 )
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{
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// You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
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from.SendLocalizedMessage( 1063013, "50\tNinjitsu" );
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}
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else if ( from.NextSkillTime > DateTime.Now )
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{
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// You must wait a few seconds before you can use that item.
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from.SendLocalizedMessage( 1070772 );
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}
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else if ( from.Mana < 10 )
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{
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// You don't have enough mana to do that.
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from.SendLocalizedMessage( 1049456 );
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}
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else
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{
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SkillHandlers.Hiding.CombatOverride = true;
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if ( from.UseSkill( SkillName.Hiding ) )
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{
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from.Mana -= 10;
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from.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
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from.PlaySound( 0x22F );
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Consume();
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}
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SkillHandlers.Hiding.CombatOverride = false;
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( ItemID == 0x2809 ) // Temporary solution for clients 7.0.0.0 and up
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ItemID = 0x2808;
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}
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}
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} |