ModernUO/Scripts/Items/Special/Holiday/GingerBreadHouseDeed.cs
2009-12-20 07:02:59 +00:00

66 lines
1.5 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class GingerBreadHouseAddon : BaseAddon
{
public override BaseAddonDeed Deed{ get{ return new GingerBreadHouseDeed(); } }
public GingerBreadHouseAddon()
{
for( int i=0x2be5; i<0x2be8; i++ )
{
LocalizedAddonComponent laoc = new LocalizedAddonComponent( i, 1077395 ); // Gingerbread House
laoc.Light = LightType.SouthSmall;
AddComponent( laoc, (i==0x2be5) ? -1 : 0, (i==0x2be7) ? -1 : 0, 0 );
}
}
public GingerBreadHouseAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GingerBreadHouseDeed : BaseAddonDeed
{
public override int LabelNumber{ get{ return 1077394; } } //a Gingerbread House Deed
public override BaseAddon Addon{ get{ return new GingerBreadHouseAddon(); } }
[Constructable]
public GingerBreadHouseDeed()
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public GingerBreadHouseDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}