ModernUO/Scripts/Items/Special/Holiday/PKHolidayStuff.cs
2009-12-20 07:02:59 +00:00

93 lines
1.9 KiB
C#

using System;
using Server.Mobiles;
using Server.Network;
using System.Collections.Generic;
namespace Server.Items
{
public class Coal : Item
{
public override string DefaultName{ get { return "Coal"; }}
[Constructable]
public Coal() : base( 0x19b9 )
{
Stackable = false;
LootType=LootType.Blessed;
Hue = 0x965;
}
public Coal( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BadCard : Item
{
public override int LabelNumber{ get { return 1041428; }} // Maybe next year youll get a better...
[Constructable]
public BadCard() : base( 0x14ef )
{
int[] m_CardHues=new int[]{ 0x45, 0x27, 0x3d0 };
Hue = m_CardHues[Utility.Random(m_CardHues.Length)];
Stackable = false;
LootType=LootType.Blessed;
Movable=true;
}
public BadCard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class Spam : Food
{
[Constructable]
public Spam() : base( 0x1044 )
{
Stackable = false;
LootType=LootType.Blessed;
}
public Spam( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}