ModernUO/Scripts/Items/Special/Holiday/Poinsettias.cs
2006-06-15 04:14:30 +00:00

62 lines
No EOL
1.1 KiB
C#

using System;
using Server.Items;
using Server.Network;
namespace Server.Items
{
public class RedPoinsettia : Item
{
[Constructable]
public RedPoinsettia() : base( 0x2330 )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public RedPoinsettia( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class WhitePoinsettia : Item
{
[Constructable]
public WhitePoinsettia() : base( 0x2331 )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public WhitePoinsettia( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}