469 lines
12 KiB
C#
469 lines
12 KiB
C#
using System;
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using Server;
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using Server.Gumps;
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using Server.Targeting;
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using Server.Mobiles;
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using Server.Network;
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using Server.Engines.Quests.Haven;
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using Server.Engines.VeteranRewards;
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namespace Server.Items
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{
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public class CannonAddonComponent : AddonComponent
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{
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public override int LabelNumber{ get{ return 1076157; } } // Decorative Cannon
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public CannonAddonComponent( int itemID ) : base( itemID )
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{
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LootType = LootType.Blessed;
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}
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public CannonAddonComponent( Serial serial ) : base( serial )
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{
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( Addon is CannonAddon )
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{
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if ( ((CannonAddon) Addon).IsRewardItem )
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list.Add( 1076223 ); // 7th Year Veteran Reward
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list.Add( 1076207, ((CannonAddon) Addon).Charges.ToString() ); // Remaining Charges: ~1_val~
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class CannonAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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CannonDeed deed = new CannonDeed();
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deed.Charges = m_Charges;
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deed.IsRewardItem = m_IsRewardItem;
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return deed;
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}
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}
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private CannonDirection m_CannonDirection;
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private int m_Charges;
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private bool m_IsRewardItem;
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[CommandProperty( AccessLevel.GameMaster )]
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public CannonDirection CannonDirection
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{
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get{ return m_CannonDirection; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int Charges
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{
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get{ return m_Charges; }
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set
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{
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m_Charges = value;
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foreach ( AddonComponent c in Components )
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c.InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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set
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{
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m_IsRewardItem = value;
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foreach ( AddonComponent c in Components )
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c.InvalidateProperties();
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}
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}
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[Constructable]
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public CannonAddon( CannonDirection direction )
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{
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m_CannonDirection = direction;
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switch ( direction )
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{
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case CannonDirection.North:
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{
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AddComponent( new CannonAddonComponent( 0xE8D ), 0, 0, 0 );
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AddComponent( new CannonAddonComponent( 0xE8C ), 0, 1, 0 );
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AddComponent( new CannonAddonComponent( 0xE8B ), 0, 2, 0 );
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break;
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}
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case CannonDirection.East:
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{
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AddComponent( new CannonAddonComponent( 0xE96 ), 0, 0, 0 );
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AddComponent( new CannonAddonComponent( 0xE95 ), -1, 0, 0 );
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AddComponent( new CannonAddonComponent( 0xE94 ), -2, 0, 0 );
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break;
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}
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case CannonDirection.South:
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{
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AddComponent( new CannonAddonComponent( 0xE91 ), 0, 0, 0 );
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AddComponent( new CannonAddonComponent( 0xE92 ), 0, -1, 0 );
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AddComponent( new CannonAddonComponent( 0xE93 ), 0, -2, 0 );
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break;
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}
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default:
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{
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AddComponent( new CannonAddonComponent( 0xE8E ), 0, 0, 0 );
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AddComponent( new CannonAddonComponent( 0xE8F ), 1, 0, 0 );
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AddComponent( new CannonAddonComponent( 0xE90 ), 2, 0, 0 );
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break;
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}
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}
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}
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public CannonAddon( Serial serial ) : base( serial )
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{
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}
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public override void OnComponentUsed( AddonComponent c, Mobile from )
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{
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if ( from.InRange( Location, 2 ) )
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{
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if ( m_Charges > 0 )
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{
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from.Target = new InternalTarget( this );
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}
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else
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{
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if ( from.Backpack != null )
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{
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PotionKeg keg = from.Backpack.FindItemByType( typeof( PotionKeg ) ) as PotionKeg;
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if ( Validate( keg ) > 0 )
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from.SendGump( new InternalGump( this, keg ) );
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else
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from.SendLocalizedMessage( 1076198 ); // You do not have a full keg of explosion potions needed to recharge the cannon.
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}
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}
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}
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else
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from.SendLocalizedMessage( 1076766 ); // That is too far away.
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}
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public int Validate( PotionKeg keg )
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{
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if ( keg != null && !keg.Deleted && keg.Held == 100 )
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{
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if ( keg.Type == PotionEffect.ExplosionLesser )
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return 5;
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else if ( keg.Type == PotionEffect.Explosion )
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return 10;
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else if ( keg.Type == PotionEffect.ExplosionGreater )
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return 15;
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}
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return 0;
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}
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public void Fill( Mobile from, PotionKeg keg )
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{
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Charges = Validate( keg );
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if ( Charges > 0 )
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{
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keg.Delete();
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from.SendLocalizedMessage( 1076199 ); // Your cannon is recharged.
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}
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else
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from.SendLocalizedMessage( 1076198 ); // You do not have a full keg of explosion potions needed to recharge the cannon.
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}
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private static int[] m_Effects = new int[]
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{
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0x36B0, 0x3728, 0x3709, 0x36FE
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};
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public void DoFireEffect( IPoint3D target )
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{
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Map map = Map;
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if ( target == null || map == null )
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return;
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Effects.PlaySound( target, map, Utility.RandomList( 0x11B, 0x11C, 0x11D ) );
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Effects.SendLocationEffect( target, map, Utility.RandomList( m_Effects ), 16, 1 );
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for ( int count = Utility.Random( 3 ); count > 0; count-- )
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{
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IPoint3D location = new Point3D( target.X + Utility.RandomMinMax( -1, 1 ), target.Y + Utility.RandomMinMax( -1, 1 ), target.Z );
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int effect = Utility.RandomList( m_Effects );
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Effects.SendLocationEffect( location, map, effect, 16, 1 );
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}
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Charges -= 1;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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writer.Write( (int) m_CannonDirection );
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writer.Write( (int) m_Charges );
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writer.Write( (bool) m_IsRewardItem );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_CannonDirection = (CannonDirection) reader.ReadInt();
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m_Charges = reader.ReadInt();
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m_IsRewardItem = reader.ReadBool();
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}
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private class InternalTarget : Target
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{
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private CannonAddon m_Cannon;
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public InternalTarget( CannonAddon cannon ) : base( 12, true, TargetFlags.None )
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{
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m_Cannon = cannon;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Cannon == null || m_Cannon.Deleted )
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return;
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IPoint3D p = targeted as IPoint3D;
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if ( p == null )
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return;
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if ( from.InLOS( new Point3D( p ) ) )
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{
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if ( !Utility.InRange( new Point3D( p ), m_Cannon.Location, 2 ) )
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{
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bool allow = false;
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int x = p.X - m_Cannon.X;
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int y = p.Y - m_Cannon.Y;
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switch ( m_Cannon.CannonDirection )
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{
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case CannonDirection.North:
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if ( y < 0 && Math.Abs( x ) <= -y / 3 )
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allow = true;
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break;
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case CannonDirection.East:
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if ( x > 0 && Math.Abs( y ) <= x / 3 )
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allow = true;
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break;
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case CannonDirection.South:
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if ( y > 0 && Math.Abs( x ) <= y / 3 )
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allow = true;
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break;
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case CannonDirection.West:
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if ( x < 0 && Math.Abs( y ) <= -x / 3 )
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allow = true;
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break;
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}
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if ( allow && Utility.InRange( new Point3D( p ), m_Cannon.Location, 14 ) )
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m_Cannon.DoFireEffect( p );
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else
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from.SendLocalizedMessage( 1076203 ); // Target out of range.
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}
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else
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from.SendLocalizedMessage( 1076215 ); // Cannon must be aimed farther away.
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}
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else
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from.SendLocalizedMessage( 1049630 ); // You cannot see that target!
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}
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protected override void OnTargetOutOfRange( Mobile from, object targeted )
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{
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from.SendLocalizedMessage( 1076203 ); // Target out of range.
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}
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}
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private class InternalGump : Gump
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{
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private CannonAddon m_Cannon;
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private PotionKeg m_Keg;
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private enum Buttons
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{
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Cancel,
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Recharge
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}
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public InternalGump( CannonAddon cannon, PotionKeg keg ) : base( 50, 50 )
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{
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m_Cannon = cannon;
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m_Keg = keg;
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Closable = true;
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Disposable = true;
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Dragable = true;
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Resizable = false;
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AddPage( 0 );
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AddBackground( 0, 0, 291, 133, 0x13BE );
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AddImageTiled( 5, 5, 280, 100, 0xA40 );
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AddHtmlLocalized( 9, 9, 272, 100, 1076196, cannon.Validate( keg ).ToString(), 0x7FFF, false, false ); // You will need a full keg of explosion potions to recharge the cannon. Your keg will provide ~1_CHARGES~ charges.
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AddButton( 5, 107, 0xFB1, 0xFB2, (int) Buttons.Cancel, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 40, 109, 100, 20, 1060051, 0x7FFF, false, false ); // CANCEL
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AddButton( 160, 107, 0xFB7, 0xFB8, (int) Buttons.Recharge, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 195, 109, 120, 20, 1076197, 0x7FFF, false, false ); // Recharge
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}
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public override void OnResponse( NetState state, RelayInfo info )
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{
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if ( m_Cannon == null || m_Cannon.Deleted )
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return;
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if ( info.ButtonID == (int) Buttons.Recharge )
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m_Cannon.Fill( state.Mobile, m_Keg );
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}
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}
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}
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public class CannonDeed : BaseAddonDeed, IRewardItem, IRewardOption
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{
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public override int LabelNumber{ get{ return 1076195; } } // A deed for a cannon
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public override BaseAddon Addon
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{
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get
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{
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CannonAddon addon = new CannonAddon( m_Direction );
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addon.Charges = m_Charges;
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addon.IsRewardItem = m_IsRewardItem;
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return addon;
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}
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}
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private CannonDirection m_Direction;
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private int m_Charges;
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private bool m_IsRewardItem;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Charges
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{
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get{ return m_Charges; }
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set{ m_Charges = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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[Constructable]
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public CannonDeed() : base()
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{
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LootType = LootType.Blessed;
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}
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public CannonDeed( Serial serial ) : base( serial )
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{
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( m_IsRewardItem )
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list.Add( 1076223 ); // 7th Year Veteran Reward
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list.Add( 1076207, m_Charges.ToString() ); // Remaining Charges: ~1_val~
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
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return;
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if ( IsChildOf( from.Backpack ) )
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{
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from.CloseGump( typeof( RewardOptionGump ) );
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from.SendGump( new RewardOptionGump( this ) );
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}
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else
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from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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writer.Write( (int) m_Charges );
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writer.Write( (bool) m_IsRewardItem );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_Charges = reader.ReadInt();
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m_IsRewardItem = reader.ReadBool();
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}
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public void GetOptions( RewardOptionList list )
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{
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list.Add( (int) CannonDirection.South, 1075386 ); // South
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list.Add( (int) CannonDirection.East, 1075387 ); // East
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list.Add( (int) CannonDirection.North, 1075389 ); // North
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list.Add( (int) CannonDirection.West, 1075390 ); // West
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}
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public void OnOptionSelected( Mobile from, int option )
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{
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m_Direction = (CannonDirection) option;
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if ( !Deleted )
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base.OnDoubleClick( from );
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}
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}
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}
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