ModernUO/Scripts/Items/Special/Veteran Rewards/ContestMiniHouse.cs
2009-06-29 12:29:09 +00:00

132 lines
2.7 KiB
C#

using System;
using Server;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
public class ContestMiniHouse : MiniHouseAddon
{
public override BaseAddonDeed Deed
{
get
{
ContestMiniHouseDeed deed = new ContestMiniHouseDeed( Type );
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
}
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem
{
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructable]
public ContestMiniHouse() : base( MiniHouseType.MalasMountainPass )
{
}
[Constructable]
public ContestMiniHouse( MiniHouseType type ) : base( type )
{
}
public ContestMiniHouse( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}
public class ContestMiniHouseDeed : MiniHouseDeed, IRewardItem
{
public override BaseAddon Addon
{
get
{
ContestMiniHouse addon = new ContestMiniHouse( Type );
addon.IsRewardItem = m_IsRewardItem;
return addon;
}
}
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsRewardItem
{
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructable]
public ContestMiniHouseDeed() : base( MiniHouseType.MalasMountainPass )
{
}
[Constructable]
public ContestMiniHouseDeed( MiniHouseType type ) : base( type )
{
}
public ContestMiniHouseDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, new object[] { Type } ) )
return;
base.OnDoubleClick( from );
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076217 ); // 1st Year Veteran Reward
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}
}