ModernUO/Scripts/Mobiles/Monsters/Arachnid/Melee/FrostSpider.cs
2006-06-15 04:14:30 +00:00

78 lines
No EOL
1.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a frost spider corpse" )]
public class FrostSpider : BaseCreature
{
[Constructable]
public FrostSpider() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a frost spider";
Body = 20;
BaseSoundID = 0x388;
SetStr( 76, 100 );
SetDex( 126, 145 );
SetInt( 36, 60 );
SetHits( 46, 60 );
SetMana( 0 );
SetDamage( 6, 16 );
SetDamageType( ResistanceType.Physical, 20 );
SetDamageType( ResistanceType.Cold, 80 );
SetResistance( ResistanceType.Physical, 25, 30 );
SetResistance( ResistanceType.Fire, 5, 10 );
SetResistance( ResistanceType.Cold, 40, 50 );
SetResistance( ResistanceType.Poison, 20, 30 );
SetResistance( ResistanceType.Energy, 10, 20 );
SetSkill( SkillName.MagicResist, 25.1, 40.0 );
SetSkill( SkillName.Tactics, 35.1, 50.0 );
SetSkill( SkillName.Wrestling, 50.1, 65.0 );
Fame = 775;
Karma = -775;
VirtualArmor = 28;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 74.7;
PackItem( new SpidersSilk( 7 ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
AddLoot( LootPack.Poor );
}
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
public override PackInstinct PackInstinct{ get{ return PackInstinct.Arachnid; } }
public FrostSpider( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( BaseSoundID == 387 )
BaseSoundID = 0x388;
}
}
}