ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/Guardian.cs
2006-06-15 04:14:30 +00:00

91 lines
No EOL
2 KiB
C#

using System;
using System.Collections;
using Server.Misc;
using Server.Items;
using Server.Mobiles;
namespace Server.Mobiles
{
public class Guardian : BaseCreature
{
[Constructable]
public Guardian() : base( AIType.AI_Archer, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
InitStats( 100, 125, 25 );
Title = "the guardian";
SpeechHue = Utility.RandomDyedHue();
Hue = Utility.RandomSkinHue();
if ( Female = Utility.RandomBool() )
{
Body = 0x191;
Name = NameList.RandomName( "female" );
}
else
{
Body = 0x190;
Name = NameList.RandomName( "male" );
}
new ForestOstard().Rider = this;
PlateChest chest = new PlateChest();
chest.Hue = 0x966;
AddItem( chest );
PlateArms arms = new PlateArms();
arms.Hue = 0x966;
AddItem( arms );
PlateGloves gloves = new PlateGloves();
gloves.Hue = 0x966;
AddItem( gloves );
PlateGorget gorget = new PlateGorget();
gorget.Hue = 0x966;
AddItem( gorget );
PlateLegs legs = new PlateLegs();
legs.Hue = 0x966;
AddItem( legs );
PlateHelm helm = new PlateHelm();
helm.Hue = 0x966;
AddItem( helm );
Bow bow = new Bow();
bow.Movable = false;
bow.Crafter = this;
bow.Quality = WeaponQuality.Exceptional;
AddItem( bow );
PackItem( new Arrow( 250 ) );
PackGold( 250, 500 );
Skills[SkillName.Anatomy].Base = 120.0;
Skills[SkillName.Tactics].Base = 120.0;
Skills[SkillName.Archery].Base = 120.0;
Skills[SkillName.MagicResist].Base = 120.0;
Skills[SkillName.DetectHidden].Base = 100.0;
}
public Guardian( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}