ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/OrcBomber.cs
2006-06-15 04:14:30 +00:00

161 lines
4.1 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName( "an orcish corpse" )]
public class OrcBomber : BaseCreature
{
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } }
[Constructable]
public OrcBomber() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 182;
Name = "an orc bomber";
BaseSoundID = 0x45A;
SetStr( 147, 215 );
SetDex( 91, 115 );
SetInt( 61, 85 );
SetHits( 95, 123 );
SetDamage( 1, 8 );
SetDamageType( ResistanceType.Physical, 75 );
SetDamageType( ResistanceType.Fire, 25 );
SetResistance( ResistanceType.Physical, 25, 35 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 15, 25 );
SetResistance( ResistanceType.Poison, 15, 20 );
SetResistance( ResistanceType.Energy, 25, 30 );
SetSkill( SkillName.MagicResist, 70.1, 85.0 );
SetSkill( SkillName.Swords, 60.1, 85.0 );
SetSkill( SkillName.Tactics, 75.1, 90.0 );
SetSkill( SkillName.Wrestling, 60.1, 85.0 );
Fame = 2500;
Karma = -2500;
VirtualArmor = 30;
PackItem( new SulfurousAsh( Utility.RandomMinMax( 6, 10 ) ) );
PackItem( new MandrakeRoot( Utility.RandomMinMax( 6, 10 ) ) );
PackItem( new BlackPearl( Utility.RandomMinMax( 6, 10 ) ) );
PackItem( new MortarPestle() );
PackItem( new LesserExplosionPotion() );
if ( 0.2 > Utility.RandomDouble() )
PackItem( new BolaBall() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Meager );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override bool IsEnemy( Mobile m )
{
if ( m.Player && m.FindItemOnLayer( Layer.Helm ) is OrcishKinMask )
return false;
return base.IsEnemy( m );
}
public override void AggressiveAction( Mobile aggressor, bool criminal )
{
base.AggressiveAction( aggressor, criminal );
Item item = aggressor.FindItemOnLayer( Layer.Helm );
if ( item is OrcishKinMask )
{
AOS.Damage( aggressor, 50, 0, 100, 0, 0, 0 );
item.Delete();
aggressor.FixedParticles( 0x36BD, 20, 10, 5044, EffectLayer.Head );
aggressor.PlaySound( 0x307 );
}
}
private DateTime m_NextBomb;
private int m_Thrown;
public override void OnActionCombat()
{
Mobile combatant = Combatant;
if ( combatant == null || combatant.Deleted || combatant.Map != Map || !InRange( combatant, 12 ) || !CanBeHarmful( combatant ) || !InLOS( combatant ) )
return;
if ( DateTime.Now >= m_NextBomb )
{
ThrowBomb( combatant );
m_Thrown++;
if ( 0.75 >= Utility.RandomDouble() && (m_Thrown % 2) == 1 ) // 75% chance to quickly throw another bomb
m_NextBomb = DateTime.Now + TimeSpan.FromSeconds( 3.0 );
else
m_NextBomb = DateTime.Now + TimeSpan.FromSeconds( 5.0 + (10.0 * Utility.RandomDouble()) ); // 5-15 seconds
}
}
public void ThrowBomb( Mobile m )
{
DoHarmful( m );
this.MovingParticles( m, 0x1C19, 1, 0, false, true, 0, 0, 9502, 6014, 0x11D, EffectLayer.Waist, 0 );
new InternalTimer( m, this ).Start();
}
private class InternalTimer : Timer
{
private Mobile m_Mobile, m_From;
public InternalTimer( Mobile m, Mobile from ) : base( TimeSpan.FromSeconds( 1.0 ) )
{
m_Mobile = m;
m_From = from;
Priority = TimerPriority.TwoFiftyMS;
}
protected override void OnTick()
{
m_Mobile.PlaySound( 0x11D );
AOS.Damage( m_Mobile, m_From, Utility.RandomMinMax( 10, 20 ), 0, 100, 0, 0, 0 );
}
}
public OrcBomber( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}