ModernUO/Scripts/Mobiles/Townfolk/Banker.cs
2010-11-18 22:26:14 +00:00

398 lines
No EOL
8.6 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.ContextMenus;
using Server.Misc;
using Server.Network;
namespace Server.Mobiles
{
public class Banker : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override NpcGuild NpcGuild{ get{ return NpcGuild.MerchantsGuild; } }
[Constructable]
public Banker() : base( "the banker" )
{
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBBanker() );
}
public static int GetBalance( Mobile from )
{
Item[] gold, checks;
return GetBalance( from, out gold, out checks );
}
public static int GetBalance( Mobile from, out Item[] gold, out Item[] checks )
{
int balance = 0;
Container bank = from.FindBankNoCreate();
if ( bank != null )
{
gold = bank.FindItemsByType( typeof( Gold ) );
checks = bank.FindItemsByType( typeof( BankCheck ) );
for ( int i = 0; i < gold.Length; ++i )
balance += gold[i].Amount;
for ( int i = 0; i < checks.Length; ++i )
balance += ((BankCheck)checks[i]).Worth;
}
else
{
gold = checks = new Item[0];
}
return balance;
}
public static bool Withdraw( Mobile from, int amount )
{
Item[] gold, checks;
int balance = GetBalance( from, out gold, out checks );
if ( balance < amount )
return false;
for ( int i = 0; amount > 0 && i < gold.Length; ++i )
{
if ( gold[i].Amount <= amount )
{
amount -= gold[i].Amount;
gold[i].Delete();
}
else
{
gold[i].Amount -= amount;
amount = 0;
}
}
for ( int i = 0; amount > 0 && i < checks.Length; ++i )
{
BankCheck check = (BankCheck)checks[i];
if ( check.Worth <= amount )
{
amount -= check.Worth;
check.Delete();
}
else
{
check.Worth -= amount;
amount = 0;
}
}
return true;
}
public static bool Deposit( Mobile from, int amount )
{
BankBox box = from.FindBankNoCreate();
if ( box == null )
return false;
List<Item> items = new List<Item>();
while ( amount > 0 )
{
Item item;
if ( amount < 5000 )
{
item = new Gold( amount );
amount = 0;
}
else if ( amount <= 1000000 )
{
item = new BankCheck( amount );
amount = 0;
}
else
{
item = new BankCheck( 1000000 );
amount -= 1000000;
}
if ( box.TryDropItem( from, item, false ) )
{
items.Add( item );
}
else
{
item.Delete();
foreach ( Item curItem in items )
{
curItem.Delete();
}
return false;
}
}
return true;
}
public static int DepositUpTo( Mobile from, int amount )
{
BankBox box = from.FindBankNoCreate();
if ( box == null )
return 0;
int amountLeft = amount;
while ( amountLeft > 0 )
{
Item item;
int amountGiven;
if ( amountLeft < 5000 )
{
item = new Gold( amountLeft );
amountGiven = amountLeft;
}
else if ( amountLeft <= 1000000 )
{
item = new BankCheck( amountLeft );
amountGiven = amountLeft;
}
else
{
item = new BankCheck( 1000000 );
amountGiven = 1000000;
}
if ( box.TryDropItem( from, item, false ) )
{
amountLeft -= amountGiven;
}
else
{
item.Delete();
break;
}
}
return amount - amountLeft;
}
public static void Deposit( Container cont, int amount )
{
while ( amount > 0 )
{
Item item;
if ( amount < 5000 )
{
item = new Gold( amount );
amount = 0;
}
else if ( amount <= 1000000 )
{
item = new BankCheck( amount );
amount = 0;
}
else
{
item = new BankCheck( 1000000 );
amount -= 1000000;
}
cont.DropItem( item );
}
}
public Banker( Serial serial ) : base( serial )
{
}
public override bool HandlesOnSpeech( Mobile from )
{
if ( from.InRange( this.Location, 12 ) )
return true;
return base.HandlesOnSpeech( from );
}
public override void OnSpeech( SpeechEventArgs e )
{
if ( !e.Handled && e.Mobile.InRange( this.Location, 12 ) )
{
for ( int i = 0; i < e.Keywords.Length; ++i )
{
int keyword = e.Keywords[i];
switch ( keyword )
{
case 0x0000: // *withdraw*
{
e.Handled = true;
if ( e.Mobile.Criminal )
{
this.Say( 500389 ); // I will not do business with a criminal!
break;
}
string[] split = e.Speech.Split( ' ' );
if ( split.Length >= 2 )
{
int amount;
Container pack = e.Mobile.Backpack;
if ( !int.TryParse( split[1], out amount ) )
break;
if ( (!Core.ML && amount > 5000) || (Core.ML && amount > 60000) )
{
this.Say( 500381 ); // Thou canst not withdraw so much at one time!
}
else if (pack == null || pack.Deleted || !(pack.TotalWeight < pack.MaxWeight) || !(pack.TotalItems < pack.MaxItems))
{
this.Say(1048147); // Your backpack can't hold anything else.
}
else if (amount > 0)
{
BankBox box = e.Mobile.FindBankNoCreate();
if (box == null || !box.ConsumeTotal(typeof(Gold), amount))
{
this.Say(500384); // Ah, art thou trying to fool me? Thou hast not so much gold!
}
else
{
pack.DropItem(new Gold(amount));
this.Say(1010005); // Thou hast withdrawn gold from thy account.
}
}
}
break;
}
case 0x0001: // *balance*
{
e.Handled = true;
if ( e.Mobile.Criminal )
{
this.Say( 500389 ); // I will not do business with a criminal!
break;
}
BankBox box = e.Mobile.FindBankNoCreate();
if ( box != null )
this.Say( 1042759, box.TotalGold.ToString() ); // Thy current bank balance is ~1_AMOUNT~ gold.
else
this.Say( 1042759, "0" ); // Thy current bank balance is ~1_AMOUNT~ gold.
break;
}
case 0x0002: // *bank*
{
e.Handled = true;
if ( e.Mobile.Criminal )
{
this.Say( 500378 ); // Thou art a criminal and cannot access thy bank box.
break;
}
e.Mobile.BankBox.Open();
break;
}
case 0x0003: // *check*
{
e.Handled = true;
if ( e.Mobile.Criminal )
{
this.Say( 500389 ); // I will not do business with a criminal!
break;
}
string[] split = e.Speech.Split( ' ' );
if ( split.Length >= 2 )
{
int amount;
if ( !int.TryParse( split[1], out amount ) )
break;
if ( amount < 5000 )
{
this.Say( 1010006 ); // We cannot create checks for such a paltry amount of gold!
}
else if ( amount > 1000000 )
{
this.Say( 1010007 ); // Our policies prevent us from creating checks worth that much!
}
else
{
BankCheck check = new BankCheck( amount );
BankBox box = e.Mobile.BankBox;
if ( !box.TryDropItem( e.Mobile, check, false ) )
{
this.Say( 500386 ); // There's not enough room in your bankbox for the check!
check.Delete();
}
else if ( !box.ConsumeTotal( typeof( Gold ), amount ) )
{
this.Say( 500384 ); // Ah, art thou trying to fool me? Thou hast not so much gold!
check.Delete();
}
else
{
this.Say( 1042673, AffixType.Append, amount.ToString(), "" ); // Into your bank box I have placed a check in the amount of:
}
}
}
break;
}
}
}
}
base.OnSpeech( e );
}
public override void AddCustomContextEntries( Mobile from, List<ContextMenuEntry> list )
{
if ( from.Alive )
list.Add( new OpenBankEntry( from, this ) );
base.AddCustomContextEntries( from, list );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}