ModernUO/Scripts/Mobiles/Vendors/NPC/Herbalist.cs
2010-04-25 06:09:43 +00:00

50 lines
No EOL
1.2 KiB
C#

using System;
using System.Collections.Generic;
using Server;
namespace Server.Mobiles
{
public class Herbalist : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override NpcGuild NpcGuild{ get{ return NpcGuild.MagesGuild; } }
[Constructable]
public Herbalist() : base( "the herbalist" )
{
SetSkill( SkillName.Alchemy, 80.0, 100.0 );
SetSkill( SkillName.Cooking, 80.0, 100.0 );
SetSkill( SkillName.TasteID, 80.0, 100.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBHerbalist() );
}
public override VendorShoeType ShoeType
{
get{ return Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals; }
}
public Herbalist( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}