ModernUO/Scripts/Mobiles/Vendors/NPC/Rancher.cs
2010-04-25 06:09:43 +00:00

49 lines
No EOL
1.1 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Items;
using Server.Network;
using Server.Targeting;
using Server.ContextMenus;
namespace Server.Mobiles
{
public class Rancher : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
public Rancher() : base( "the rancher" )
{
SetSkill( SkillName.AnimalLore, 55.0, 78.0 );
SetSkill( SkillName.AnimalTaming, 55.0, 78.0 );
SetSkill( SkillName.Herding, 64.0, 100.0 );
SetSkill( SkillName.Veterinary, 60.0, 83.0 );
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBRancher() );
}
public Rancher( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}