http://www.uodemise.com/forum/showthread.php?t=145364 BOD turn-in should have 10 second timer since pub 50 http://www.uodemise.com/forum/showthread.php?t=156441 Vet reward ore carts, gem carts, and stumps have missing range check added http://www.uodemise.com/forum/showthread.php?t=156380 Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies. http://www.uodemise.com/forum/showthread.php?t=118729&page=3 Missing ore sizes added http://www.uodemise.com/forum/showthread.php?t=119888 Player-cast gates reveal stealthers/hiders. http://www.uodemise.com/forum/showthread.php?t=149218 Some necro spells should disturb a casting target http://www.uodemise.com/forum/showthread.php?t=149361 Failed snoop attempts should reveal thief if hidden. http://www.uodemise.com/forum/showthread.php?t=153962 Pets do not autostable in the case of a server restart/cash: fixed http://www.uodemise.com/forum/showthread.php?t=122745 Misc Aesthetic changes to spells, etc. earthquake wrong sound magic arrow inappropriate particles curse wrong sound agility wrong sound chain lightning should always play sound poison wrong sound dispel evil missing sound noble sacrifice male/female, diff sounds sacred journey missing sound
196 lines
No EOL
6 KiB
C#
196 lines
No EOL
6 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Multis;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Chivalry
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{
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public class SacredJourneySpell : PaladinSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Sacred Journey", "Sanctum Viatas",
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-1,
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9002
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
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public override double RequiredSkill{ get{ return 15.0; } }
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public override int RequiredMana{ get{ return 10; } }
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public override int RequiredTithing{ get{ return 15; } }
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public override int MantraNumber{ get{ return 1060727; } } // Sanctum Viatas
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public override bool BlocksMovement{ get{ return false; } }
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private RunebookEntry m_Entry;
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private Runebook m_Book;
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public SacredJourneySpell( Mobile caster, Item scroll ) : this( caster, scroll, null, null )
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{
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}
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public SacredJourneySpell( Mobile caster, Item scroll, RunebookEntry entry, Runebook book ) : base( caster, scroll, m_Info )
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{
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m_Entry = entry;
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m_Book = book;
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}
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public override void OnCast()
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{
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if ( m_Entry == null )
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Caster.Target = new InternalTarget( this );
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else
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Effect( m_Entry.Location, m_Entry.Map, true );
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}
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public override bool CheckCast()
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{
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if ( !base.CheckCast() )
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return false;
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if ( Factions.Sigil.ExistsOn( Caster ) )
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{
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Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
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return false;
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}
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else if ( Caster.Criminal )
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{
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Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
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return false;
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}
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else if ( SpellHelper.CheckCombat( Caster ) )
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{
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Caster.SendLocalizedMessage( 1061282 ); // You cannot use the Sacred Journey ability to flee from combat.
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return false;
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}
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else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
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{
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Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
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return false;
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}
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return SpellHelper.CheckTravel( Caster, TravelCheckType.RecallFrom );
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}
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public void Effect( Point3D loc, Map map, bool checkMulti )
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{
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if ( Factions.Sigil.ExistsOn( Caster ) )
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{
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Caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
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}
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else if ( map == null || (!Core.AOS && Caster.Map != map) )
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{
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Caster.SendLocalizedMessage( 1005569 ); // You can not recall to another facet.
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}
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else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.RecallFrom ) )
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{
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}
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else if ( !SpellHelper.CheckTravel( Caster, map, loc, TravelCheckType.RecallTo ) )
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{
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}
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else if ( map == Map.Felucca && Caster is PlayerMobile && ((PlayerMobile)Caster).Young )
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{
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Caster.SendLocalizedMessage( 1049543 ); // You decide against traveling to Felucca while you are still young.
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}
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else if ( Caster.Kills >= 5 && map != Map.Felucca )
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{
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Caster.SendLocalizedMessage( 1019004 ); // You are not allowed to travel there.
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}
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else if ( Caster.Criminal )
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{
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Caster.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
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}
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else if ( SpellHelper.CheckCombat( Caster ) )
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{
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Caster.SendLocalizedMessage( 1061282 ); // You cannot use the Sacred Journey ability to flee from combat.
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}
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else if ( Server.Misc.WeightOverloading.IsOverloaded( Caster ) )
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{
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Caster.SendLocalizedMessage( 502359, "", 0x22 ); // Thou art too encumbered to move.
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}
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else if ( !map.CanSpawnMobile( loc.X, loc.Y, loc.Z ) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( (checkMulti && SpellHelper.CheckMulti( loc, map )) )
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{
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Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
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}
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else if ( m_Book != null && m_Book.CurCharges <= 0 )
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{
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Caster.SendLocalizedMessage( 502412 ); // There are no charges left on that item.
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}
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else if ( CheckSequence() )
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{
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BaseCreature.TeleportPets( Caster, loc, map, true );
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if ( m_Book != null )
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--m_Book.CurCharges;
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Effects.SendLocationParticles( EffectItem.Create( Caster.Location, Caster.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5033 );
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Caster.PlaySound( 0x1FC );
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Caster.MoveToWorld( loc, map );
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Caster.PlaySound( 0x1FC );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private SacredJourneySpell m_Owner;
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public InternalTarget( SacredJourneySpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is RecallRune )
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{
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RecallRune rune = (RecallRune)o;
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if ( rune.Marked )
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m_Owner.Effect( rune.Target, rune.TargetMap, true );
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else
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from.SendLocalizedMessage( 501805 ); // That rune is not yet marked.
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}
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else if ( o is Runebook )
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{
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RunebookEntry e = ((Runebook)o).Default;
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if ( e != null )
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m_Owner.Effect( e.Location, e.Map, true );
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else
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from.SendLocalizedMessage( 502354 ); // Target is not marked.
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}
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else if ( o is Key && ((Key)o).KeyValue != 0 && ((Key)o).Link is BaseBoat )
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{
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BaseBoat boat = ((Key)o).Link as BaseBoat;
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if ( !boat.Deleted && boat.CheckKey( ((Key)o).KeyValue ) )
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m_Owner.Effect( boat.GetMarkedLocation(), boat.Map, false );
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else
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object.
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}
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else
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{
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "" ) ); // I can not recall from that object.
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}
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}
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protected override void OnNonlocalTarget( Mobile from, object o )
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{
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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} |