ModernUO/Projects/Scripts/Gumps/WhoGump.cs
2020-04-26 00:16:02 -07:00

288 lines
9.8 KiB
C#

using System;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Network;
namespace Server.Gumps
{
public class WhoGump : Gump
{
public static void Initialize()
{
CommandSystem.Register("Who", AccessLevel.Counselor, WhoList_OnCommand);
CommandSystem.Register("WhoList", AccessLevel.Counselor, WhoList_OnCommand);
}
[Usage("WhoList [filter]")]
[Aliases("Who")]
[Description("Lists all connected clients. Optionally filters results by name.")]
private static void WhoList_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new WhoGump(e.Mobile, e.ArgString));
}
public static bool OldStyle = PropsConfig.OldStyle;
public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
public static readonly int TextHue = PropsConfig.TextHue;
public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
public static readonly int BackGumpID = PropsConfig.BackGumpID;
public static readonly int SetGumpID = PropsConfig.SetGumpID;
public static readonly int SetWidth = PropsConfig.SetWidth;
public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
public static readonly int PrevWidth = PropsConfig.PrevWidth;
public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
public static readonly int NextWidth = PropsConfig.NextWidth;
public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
public static readonly int OffsetSize = PropsConfig.OffsetSize;
public static readonly int EntryHeight = PropsConfig.EntryHeight;
public static readonly int BorderSize = PropsConfig.BorderSize;
private static readonly bool PrevLabel = false;
private static readonly bool NextLabel = false;
private static readonly int PrevLabelOffsetX = PrevWidth + 1;
private static readonly int PrevLabelOffsetY = 0;
private static readonly int NextLabelOffsetX = -29;
private static readonly int NextLabelOffsetY = 0;
private static readonly int EntryWidth = 180;
private static readonly int EntryCount = 15;
private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
private static readonly int TotalHeight = OffsetSize + (EntryHeight + OffsetSize) * (EntryCount + 1);
private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
private Mobile m_Owner;
private readonly List<Mobile> m_Mobiles;
private int m_Page;
private class InternalComparer : IComparer<Mobile>
{
public static readonly IComparer<Mobile> Instance = new InternalComparer();
public int Compare(Mobile x, Mobile y)
{
if (x == null || y == null)
throw new ArgumentException();
if (x.AccessLevel > y.AccessLevel)
return -1;
if (x.AccessLevel < y.AccessLevel)
return 1;
return Insensitive.Compare(x.Name, y.Name);
}
}
public WhoGump(Mobile owner, string filter) : this(owner, BuildList(owner, filter))
{
}
public WhoGump(Mobile owner, List<Mobile> list, int page = 0) : base(GumpOffsetX, GumpOffsetY)
{
owner.CloseGump<WhoGump>();
m_Owner = owner;
m_Mobiles = list;
Initialize(page);
}
public static List<Mobile> BuildList(Mobile owner, string rawFilter)
{
string filter = string.IsNullOrWhiteSpace(rawFilter) ? null : rawFilter.Trim().ToLower();
List<Mobile> list = new List<Mobile>();
List<NetState> states = TcpServer.Instances;
for (int i = 0; i < states.Count; ++i)
{
Mobile m = states[i].Mobile;
if (m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || (m is PlayerMobile mobile && mobile.VisibilityList.Contains(owner))))
{
if (filter != null && !(m.Name?.ToLower().IndexOf(filter) >= 0))
continue;
list.Add(m);
}
}
list.Sort(InternalComparer.Instance);
return list;
}
public void Initialize(int page)
{
m_Page = page;
int count = m_Mobiles.Count - page * EntryCount;
if (count < 0)
count = 0;
else if (count > EntryCount)
count = EntryCount;
int totalHeight = OffsetSize + (EntryHeight + OffsetSize) * (count + 1);
AddPage(0);
AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID);
AddImageTiled(BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID);
int x = BorderSize + OffsetSize;
int y = BorderSize + OffsetSize;
int emptyWidth = TotalWidth - PrevWidth - NextWidth - OffsetSize * 4 - (OldStyle ? SetWidth + OffsetSize : 0);
if (!OldStyle)
AddImageTiled(x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID);
AddLabel(x + TextOffsetX, y, TextHue,
$"Page {page + 1} of {(m_Mobiles.Count + EntryCount - 1) / EntryCount} ({m_Mobiles.Count})");
x += emptyWidth + OffsetSize;
if (OldStyle)
AddImageTiled(x, y, TotalWidth - OffsetSize * 3 - SetWidth, EntryHeight, HeaderGumpID);
else
AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID);
if (page > 0)
{
AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1);
if (PrevLabel)
AddLabel(x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous");
}
x += PrevWidth + OffsetSize;
if (!OldStyle)
AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID);
if ((page + 1) * EntryCount < m_Mobiles.Count)
{
AddButton(x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1);
if (NextLabel)
AddLabel(x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next");
}
for (int i = 0, index = page * EntryCount; i < EntryCount && index < m_Mobiles.Count; ++i, ++index)
{
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
Mobile m = m_Mobiles[index];
AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor(m), m.Deleted ? "(deleted)" : m.Name);
x += EntryWidth + OffsetSize;
if (SetGumpID != 0)
AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
if (m.NetState != null && !m.Deleted)
AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3);
}
}
private static int GetHueFor(Mobile m)
{
switch (m.AccessLevel)
{
case AccessLevel.Owner:
case AccessLevel.Developer:
case AccessLevel.Administrator: return 0x516;
case AccessLevel.Seer: return 0x144;
case AccessLevel.GameMaster: return 0x21;
case AccessLevel.Counselor: return 0x2;
default:
{
return m.Kills >= 5 ? 0x21 : m.Criminal ? 0x3B1 : 0x58;
}
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch (info.ButtonID)
{
case 0: // Closed
{
return;
}
case 1: // Previous
{
if (m_Page > 0)
from.SendGump(new WhoGump(from, m_Mobiles, m_Page - 1));
break;
}
case 2: // Next
{
if ((m_Page + 1) * EntryCount < m_Mobiles.Count)
from.SendGump(new WhoGump(from, m_Mobiles, m_Page + 1));
break;
}
default:
{
int index = m_Page * EntryCount + (info.ButtonID - 3);
if (index >= 0 && index < m_Mobiles.Count)
{
Mobile m = m_Mobiles[index];
if (m.Deleted)
{
from.SendMessage("That player has deleted their character.");
from.SendGump(new WhoGump(from, m_Mobiles, m_Page));
}
else if (m.NetState == null)
{
from.SendMessage("That player is no longer online.");
from.SendGump(new WhoGump(from, m_Mobiles, m_Page));
}
else if (m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || (m is PlayerMobile mobile && mobile.VisibilityList.Contains(from)))
{
from.SendGump(new ClientGump(from, m.NetState));
}
else
{
from.SendMessage("You cannot see them.");
from.SendGump(new WhoGump(from, m_Mobiles, m_Page));
}
}
break;
}
}
}
}
}