ModernUO/Projects/Server/Geometry/Rectangle3D.cs
2022-11-10 22:49:25 -08:00

175 lines
5.1 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: Rectangle3D.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
namespace Server;
[NoSort]
[Parsable]
[PropertyObject]
public struct Rectangle3D : IEquatable<Rectangle3D>, ISpanFormattable
{
private Point3D _start;
private Point3D _end;
public Rectangle3D(Point3D start, Point3D end)
{
_start = start;
_end = end;
}
public Rectangle3D(int x, int y, int z, int width, int height, int depth)
{
_start = new Point3D(x, y, z);
_end = new Point3D(x + width, y + height, z + depth);
}
[CommandProperty(AccessLevel.Counselor)]
public Point3D Start
{
get => _start;
set => _start = value;
}
[CommandProperty(AccessLevel.Counselor)]
public Point3D End
{
get => _end;
set => _end = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int X
{
get => _start.m_X;
set => _start.m_X = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Y
{
get => _start.m_Y;
set => _start.m_Y = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Z
{
get => _start.m_Z;
set => _start.m_Z = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Width => _end.X - _start.X;
[CommandProperty(AccessLevel.Counselor)]
public int Height => _end.Y - _start.Y;
[CommandProperty(AccessLevel.Counselor)]
public int Depth => _end.Z - _start.Z;
public bool Equals(Rectangle3D other) => _start == other._start && _end == other._end;
public override bool Equals(object obj) => obj is Rectangle3D other && Equals(other);
public static bool operator ==(Rectangle3D l, Rectangle3D r) => l._start == r._start && l._end == r._end;
public static bool operator !=(Rectangle3D l, Rectangle3D r) => l._start != r._start || l._end != r._end;
public override int GetHashCode() => HashCode.Combine(_start, _end);
public void MakeHold(Rectangle3D r)
{
if (r._start.m_X < _start.m_X)
{
_start.m_X = r._start.m_X;
}
if (r._start.m_Y < _start.m_Y)
{
_start.m_Y = r._start.m_Y;
}
if (r._start.m_Z < _start.m_Z)
{
_start.m_Z = r._start.m_Z;
}
if (r._end.m_X > _end.m_X)
{
_end.m_X = r._end.m_X;
}
if (r._end.m_Y > _end.m_Y)
{
_end.m_Y = r._end.m_Y;
}
if (r._end.m_Z < _end.m_Z)
{
_end.m_Z = r._end.m_Z;
}
}
public bool Contains(Point3D p) =>
p.m_X >= _start.m_X
&& p.m_X < _end.m_X
&& p.m_Y >= _start.m_Y
&& p.m_Y < _end.m_Y
&& p.m_Z >= _start.m_Z
&& p.m_Z < _end.m_Z;
public bool Contains(Point2D p) =>
p.m_X >= _start.m_X
&& p.m_X < _end.m_X
&& p.m_Y >= _start.m_Y
&& p.m_Y < _end.m_Y;
public bool Contains(IPoint2D p) =>
p.X >= _start.m_X
&& p.X < _end.m_X
&& p.Y >= _start.m_Y
&& p.Y < _end.m_Y;
public bool Contains(IPoint3D p) =>
p.X >= _start.m_X
&& p.X < _end.m_X
&& p.Y >= _start.m_Y
&& p.Y < _end.m_Y
&& p.Z >= _start.m_Z
&& p.Z < _end.m_Z;
public bool TryFormat(Span<char> destination, out int charsWritten, ReadOnlySpan<char> format, IFormatProvider provider)
=> destination.TryWrite(provider, $"({X}, {Y}, {Z})+({Width}, {Height}, {Depth})", out charsWritten);
public override string ToString()
{
// Maximum number of characters that are needed to represent this:
// 13 characters for (, , )+(, , )
// Up to 11 characters to represent each integer
const int maxLength = 13 + 11 * 6;
Span<char> span = stackalloc char[maxLength];
TryFormat(span, out var charsWritten, null, null);
return span[..charsWritten].ToString();
}
public string ToString(string format, IFormatProvider formatProvider)
{
// format and formatProvider are not doing anything right now, so use the
// default ToString implementation.
return ToString();
}
}