ModernUO/Projects/UOContent/Multis/Houses
Kamron Batman 1f778cfacf
fix: Fixes regions having the wrong type (#1260)
## Possible Breaking Change
* Reverted regions.json back to RunUO until newer regions are implemented and proper expansion checks are added.

### Other Changes
- [X] Adds `Region.IsPartOf<T1, T2>()` to check for multiple types.
- [X] Fixes regions.json being wrong
- [X] Adds lots of missing regions. **They are not implemented properly yet**
- [X] Adds regions.xml -> regions.json (check ModernUO Discord)
- [X] Adds expansion specific regions.
2022-11-21 16:47:40 -08:00
..
BaseHouse.cs fix: Removes timer error for world in initial state, and removes OPL requirement for spellbooks (#1197) 2022-10-19 02:32:04 -07:00
ContestHouses.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
HouseFoundation.cs fix: Updates encoded packet handler to use function pointers (#1066) 2022-06-15 17:20:36 -07:00
HousePackets.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
HousePlacement.cs fix: Fixes regions having the wrong type (#1260) 2022-11-21 16:47:40 -08:00
HousePlacementTool.cs fix: Cleans up Point checks and removes statics (#966) 2022-03-20 23:15:59 -07:00
Houses.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
HouseSign.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00
HouseTeleporter.cs fix: Cleans up Point checks and removes statics (#966) 2022-03-20 23:15:59 -07:00
MovingCrate.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
PreviewHouse.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00