ModernUO/Projects/UOContent/Regions/NoTravelSpellsAllowedRegion.cs
Kamron Batman 18c4459e6b
fix: Fixes region priority and resolution. (#1254)
- [X] Fixes world location JSON deserializer.
- [X] Fixes region resolver and priorities.
- [X] Removes DynamicJson from regions.
- [X] Adds missing region music.
2022-11-21 10:38:20 -08:00

19 lines
599 B
C#

using Server;
using Server.Regions;
using Server.Spells;
public class NoTravelSpellsAllowedRegion : DungeonRegion
{
public NoTravelSpellsAllowedRegion(string name, Map map, Region parent, params Rectangle3D[] area)
: base(name, map, parent, area)
{
}
public NoTravelSpellsAllowedRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area)
: base(name, map, parent, priority, area)
{
}
public override bool CheckTravel(Mobile m, Point3D newLocation, TravelCheckType travelType) =>
m.AccessLevel == AccessLevel.Player;
}