- [X] Fixes world location JSON deserializer. - [X] Fixes region resolver and priorities. - [X] Removes DynamicJson from regions. - [X] Adds missing region music.
19 lines
599 B
C#
19 lines
599 B
C#
using Server;
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using Server.Regions;
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using Server.Spells;
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public class NoTravelSpellsAllowedRegion : DungeonRegion
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{
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public NoTravelSpellsAllowedRegion(string name, Map map, Region parent, params Rectangle3D[] area)
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: base(name, map, parent, area)
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{
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}
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public NoTravelSpellsAllowedRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area)
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: base(name, map, parent, priority, area)
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{
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}
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public override bool CheckTravel(Mobile m, Point3D newLocation, TravelCheckType travelType) =>
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m.AccessLevel == AccessLevel.Player;
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}
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