RunUO had no deliberate paragon movement policy: dividing by 1.2 knocked most speeds off TransformMoveDelay's exact-equality table, so those paragons moved at the raw divided delay (2x+ faster than their transformed base), while 0.3/0.6 creatures landed back on the table (0.25/0.5 are exact in IEEE) for only a ~1.33x buff. This applies the uniform 1.2x the buff always claimed: Convert/UnConvert scale movement overrides alongside the think clock; inheriting values stay inheriting, since they already follow the scaled think values. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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| BuildTool | ||
| Logger | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||