- Removes TimerPriority - Removes TimerThread - Adds a [Hashed & Hierarchical Timer Wheel](http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf)
184 lines
6.2 KiB
C#
184 lines
6.2 KiB
C#
using System;
|
||
using System.Collections.Generic;
|
||
|
||
namespace Server.Spells.Second
|
||
{
|
||
public class ProtectionSpell : MagerySpell
|
||
{
|
||
private static readonly SpellInfo m_Info = new(
|
||
"Protection",
|
||
"Uus Sanct",
|
||
236,
|
||
9011,
|
||
Reagent.Garlic,
|
||
Reagent.Ginseng,
|
||
Reagent.SulfurousAsh
|
||
);
|
||
|
||
private static readonly Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>> m_Table =
|
||
new();
|
||
|
||
public ProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
|
||
{
|
||
}
|
||
|
||
public static Dictionary<Mobile, double> Registry { get; } = new();
|
||
|
||
public override SpellCircle Circle => SpellCircle.Second;
|
||
|
||
public override bool CheckCast()
|
||
{
|
||
if (Core.AOS)
|
||
{
|
||
return true;
|
||
}
|
||
|
||
if (Registry.ContainsKey(Caster))
|
||
{
|
||
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
|
||
return false;
|
||
}
|
||
|
||
if (Caster.CanBeginAction<DefensiveSpell>())
|
||
{
|
||
return true;
|
||
}
|
||
|
||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||
return false;
|
||
}
|
||
|
||
public static void Toggle(Mobile caster, Mobile target)
|
||
{
|
||
/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
|
||
* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
|
||
* a decreased "resisting spells" skill value by -35 + (Inscription/20),
|
||
* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
|
||
* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
|
||
* Reactive Armor, Protection, and Magic Reflection will stay on<6F>even after logging out,
|
||
* even after dying<6E>until you <20>turn them off<66> by casting them again.
|
||
*/
|
||
|
||
if (m_Table.Remove(target, out var mods))
|
||
{
|
||
target.PlaySound(0x1ED);
|
||
target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
|
||
|
||
Registry.Remove(target);
|
||
|
||
target.RemoveResistanceMod(mods.Item1);
|
||
target.RemoveSkillMod(mods.Item2);
|
||
|
||
BuffInfo.RemoveBuff(target, BuffIcon.Protection);
|
||
}
|
||
else
|
||
{
|
||
target.PlaySound(0x1E9);
|
||
target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
|
||
|
||
mods = new Tuple<ResistanceMod, DefaultSkillMod>(
|
||
new ResistanceMod(
|
||
ResistanceType.Physical,
|
||
-15 + Math.Min((int)(caster.Skills.Inscribe.Value / 20), 15)
|
||
),
|
||
new DefaultSkillMod(
|
||
SkillName.MagicResist,
|
||
true,
|
||
-35 + Math.Min((int)(caster.Skills.Inscribe.Value / 20), 35)
|
||
)
|
||
);
|
||
|
||
m_Table[target] = mods;
|
||
Registry[target] = 100.0;
|
||
|
||
target.AddResistanceMod(mods.Item1);
|
||
target.AddSkillMod(mods.Item2);
|
||
|
||
var physloss = -15 + (int)(caster.Skills.Inscribe.Value / 20);
|
||
var resistloss = -35 + (int)(caster.Skills.Inscribe.Value / 20);
|
||
var args = $"{physloss}\t{resistloss}";
|
||
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args));
|
||
}
|
||
}
|
||
|
||
public static void EndProtection(Mobile m)
|
||
{
|
||
if (!m_Table.Remove(m, out var mods))
|
||
{
|
||
return;
|
||
}
|
||
|
||
Registry.Remove(m);
|
||
|
||
m.RemoveResistanceMod(mods.Item1);
|
||
m.RemoveSkillMod(mods.Item2);
|
||
|
||
BuffInfo.RemoveBuff(m, BuffIcon.Protection);
|
||
}
|
||
|
||
public override void OnCast()
|
||
{
|
||
if (Core.AOS)
|
||
{
|
||
if (CheckSequence())
|
||
{
|
||
Toggle(Caster, Caster);
|
||
}
|
||
|
||
FinishSequence();
|
||
}
|
||
else
|
||
{
|
||
if (Registry.ContainsKey(Caster))
|
||
{
|
||
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
|
||
}
|
||
else if (!Caster.CanBeginAction<DefensiveSpell>())
|
||
{
|
||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||
}
|
||
else if (CheckSequence())
|
||
{
|
||
if (Caster.BeginAction<DefensiveSpell>())
|
||
{
|
||
double value = (int)(Caster.Skills.EvalInt.Value +
|
||
Caster.Skills.Meditation.Value +
|
||
Caster.Skills.Inscribe.Value);
|
||
value /= 4;
|
||
|
||
Registry.Add(Caster, Math.Clamp(value, 0.0, 75.0));
|
||
new InternalTimer(Caster).Start();
|
||
|
||
Caster.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
|
||
Caster.PlaySound(0x1ED);
|
||
}
|
||
else
|
||
{
|
||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||
}
|
||
}
|
||
|
||
FinishSequence();
|
||
}
|
||
}
|
||
|
||
private class InternalTimer : Timer
|
||
{
|
||
private readonly Mobile m_Caster;
|
||
|
||
public InternalTimer(Mobile caster) : base(TimeSpan.FromSeconds(0))
|
||
{
|
||
var val = Math.Clamp(caster.Skills.Magery.Value * 2.0, 15, 240);
|
||
|
||
m_Caster = caster;
|
||
Delay = TimeSpan.FromSeconds(val);
|
||
}
|
||
|
||
protected override void OnTick()
|
||
{
|
||
Registry.Remove(m_Caster);
|
||
DefensiveSpell.Nullify(m_Caster);
|
||
}
|
||
}
|
||
}
|
||
}
|