ModernUO/Projects/UOContent/Spells/Targeting/RecallSpellTarget.cs
Kamron Batman b6cd408623
Updates Message Packets (#321)
### API Breaking Change
Combined `AsciiMessage` and `UnicodeMessage` into a single function that takes two arguments, `bool ascii` and `string lang`. Lang can be null (or anything) if ascii is true. 

- [X] Changes message packets
- [X] Cleans up some code
- [X] Uses benchmarks to determine if the spanwriter + copyfrom
2020-11-20 21:50:13 -08:00

92 lines
2.8 KiB
C#

using Server.Items;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Spells
{
public class RecallSpellTarget : Target
{
private readonly IRecallSpell m_Spell;
private readonly bool m_ToBoat;
public RecallSpellTarget(IRecallSpell spell, bool toBoat = true) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
{
m_Spell = spell;
m_ToBoat = toBoat;
m_Spell.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501029); // Select Marked item.
}
protected override void OnTarget(Mobile from, object o)
{
if (o is RecallRune rune)
{
if (rune.Marked)
{
m_Spell.Effect(rune.Target, rune.TargetMap, true);
}
else
{
from.SendLocalizedMessage(501805); // That rune is not yet marked.
}
}
else if (o is Runebook runebook)
{
var e = runebook.Default;
if (e != null)
{
m_Spell.Effect(e.Location, e.Map, true);
}
else
{
from.SendLocalizedMessage(502354); // Target is not marked.
}
}
else if (m_ToBoat && o is Key key && key.KeyValue != 0 && key.Link is BaseBoat boat)
{
if (!boat.Deleted && boat.CheckKey(key.KeyValue))
{
m_Spell.Effect(boat.GetMarkedLocation(), boat.Map, false);
}
else
{
from.NetState.SendMessageLocalized(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
502357,
from.Name
); // I can not recall from that object.
}
}
else if (o is HouseRaffleDeed deed && deed.ValidLocation())
{
m_Spell.Effect(deed.PlotLocation, deed.PlotFacet, true);
}
else
{
from.NetState.SendMessageLocalized(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
502357,
from.Name
); // I can not recall from that object.
}
}
protected override void OnNonlocalTarget(Mobile from, object o)
{
}
protected override void OnTargetFinish(Mobile from)
{
m_Spell?.FinishSequence();
}
}
}