ModernUO/Projects/UOContent/Items/Armor/Bone/BoneGloves.cs

30 lines
1,006 B
C#

namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x1450, 0x1455)]
public partial class BoneGloves : BaseArmor
{
[Constructible]
public BoneGloves() : base(0x1450) => Weight = 2.0;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 25;
public override int InitMaxHits => 30;
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int OldDexBonus => -1;
public override int ArmorBase => 30;
public override int RevertArmorBase => 2;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
}
}