ModernUO/Projects/UOContent/Items/Armor/Dragon/DragonArms.cs

29 lines
953 B
C#

namespace Server.Items
{
[Serializable(0, false)]
[Flippable(0x2657, 0x2658)]
public partial class DragonArms : BaseArmor
{
[Constructible]
public DragonArms() : base(0x2657) => Weight = 5.0;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int AosStrReq => 75;
public override int OldStrReq => 20;
public override int OldDexBonus => -2;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
public override CraftResource DefaultResource => CraftResource.RedScales;
}
}