NetState.AuthId is overwritten on each server pick and never cleared, so a client that goes back to the server list and picks again leaves its first id in the window with nothing coming to redeem it. Release it at the point it is orphaned rather than leaving it to time out. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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| .. | ||
| Application | ||
| BuildTool | ||
| Logger | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||