ModernUO/Projects/Server/Network/Packets
Kamron Batman 6c4308bce6
fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
2021-03-13 01:32:04 -08:00
..
IncomingAccountPackets.cs fix(core): Caches DateTime.NowUtc (#548) 2021-03-13 01:32:04 -08:00
IncomingEntityPackets.cs fix(core): Removes 6017 handler (#411) 2021-01-16 13:43:16 -08:00
IncomingExtendedCommandPackets.cs fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
IncomingHousePackets.cs fix(core): Removes 6017 handler (#411) 2021-01-16 13:43:16 -08:00
IncomingItemPackets.cs fix(core): Removes 6017 handler (#411) 2021-01-16 13:43:16 -08:00
IncomingMessagePackets.cs fix(core): Removes 6017 handler (#411) 2021-01-16 13:43:16 -08:00
IncomingMobilePackets.cs fix(core): Removes 6017 handler (#411) 2021-01-16 13:43:16 -08:00
IncomingMovementPackets.cs fix(core): Removes 6017 handler (#411) 2021-01-16 13:43:16 -08:00
IncomingPackets.cs fix(core): Handles a rare NPE with LoginTimer (#508) 2021-02-11 23:47:02 -08:00
IncomingPlayerPackets.cs fix(network): Converts House Design Detailed Packet (#538) 2021-03-03 02:09:15 -08:00
IncomingTargetingPackets.cs fix(core): Fixes map issues at New Haven (#509) 2021-02-14 16:06:49 -08:00
IncomingVendorPackets.cs fix(core): Fixes buy packet (#453) 2021-02-04 10:40:41 -08:00
OutgoingAccountPackets.cs fix(core): Converts the rest of the packets (#385) 2021-01-05 00:35:56 -08:00
OutgoingCombatPackets.cs fix(core): Converts message, mobile, movement, player packets (#384) 2021-01-04 23:47:20 -08:00
OutgoingContainerPackets.cs fix(core): Converts the rest of the packets (#385) 2021-01-05 00:35:56 -08:00
OutgoingDamagePackets.cs fix(core): Converts more packets (#383) 2021-01-04 23:11:43 -08:00
OutgoingEffectPackets.cs fix(core): Cleans up uninitialized packets (#397) 2021-01-09 14:10:29 -08:00
OutgoingEntityPackets.cs fix(core): Converts boat packets (#416) 2021-01-18 08:38:32 -08:00
OutgoingEquipmentPackets.cs fix(core): Converts the rest of the packets (#385) 2021-01-05 00:35:56 -08:00
OutgoingGumpPackets.cs fix(core): Core cleanup, adds event loop synchronization, and fixes gumps (#429) 2021-01-25 21:06:46 -08:00
OutgoingItemPackets.cs fix(core): Converts boat packets (#416) 2021-01-18 08:38:32 -08:00
OutgoingLightPackets.cs fix(core): Converts message, mobile, movement, player packets (#384) 2021-01-04 23:47:20 -08:00
OutgoingMapPackets.cs fix(core): Fixes map packet length (#543) 2021-03-06 18:21:58 -08:00
OutgoingMenuPackets.cs fix(core): Converts more packets (#383) 2021-01-04 23:11:43 -08:00
OutgoingMessagePackets.cs fix(core): Converts BB packets (#406) 2021-01-13 22:28:31 -08:00
OutgoingMobilePackets.cs fix(network): Converts House Design Detailed Packet (#538) 2021-03-03 02:09:15 -08:00
OutgoingMovementPackets.cs Makes gump code a little more readable (#390) 2021-01-06 01:17:34 -08:00
OutgoingPlayerPackets.cs fix(core): Caches DateTime.NowUtc (#548) 2021-03-13 01:32:04 -08:00
OutgoingSecureTradePackets.cs fix(core): Converts the rest of the packets (#385) 2021-01-05 00:35:56 -08:00
OutgoingTargetPackets.cs Makes gump code a little more readable (#390) 2021-01-06 01:17:34 -08:00
OutgoingVendorBuyPackets.cs Makes gump code a little more readable (#390) 2021-01-06 01:17:34 -08:00
OutgoingVendorSellPackets.cs fix(core): Converts the rest of the packets (#385) 2021-01-05 00:35:56 -08:00
PacketContainerBuilder.cs fix(build): Attempt to fix possible nullable warnings as errors with releases (#418) 2021-01-18 11:52:31 -08:00