- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
43 lines
1.5 KiB
C#
43 lines
1.5 KiB
C#
using System;
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using Server;
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using Server.Network;
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using Server.Tests;
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using Server.Tests.Network;
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using Xunit;
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namespace UOContent.Tests
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{
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public class BuffIconPacketTests
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{
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[Theory]
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[InlineData(0x1024u, BuffIcon.Clumsy, 500100, 300200, "123456", 8000)]
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[InlineData(0x2048u, BuffIcon.Disguised, 500102, 300203, null, 9000)]
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public void TestAddBuffIcon(uint mob, BuffIcon iconID, int titleCliloc, int secondaryCliloc, string args, int ts)
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{
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var timeSpan = new TimeSpan(ts);
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var expected = new AddBuffPacket(
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mob, iconID, titleCliloc, secondaryCliloc, args, timeSpan
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).Compile();
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var ns = PacketTestUtilities.CreateTestNetState();
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BuffInfo.SendAddBuffPacket(ns, mob, iconID, titleCliloc, secondaryCliloc, args, (int)timeSpan.TotalMilliseconds);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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[Fact]
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public void TestRemoveBuffIcon()
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{
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Serial m = 0x1024;
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var buffIcon = BuffIcon.Disguised;
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var expected = new RemoveBuffPacket(m, buffIcon).Compile();
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var ns = PacketTestUtilities.CreateTestNetState();
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BuffInfo.SendRemoveBuffPacket(ns, m, buffIcon);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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}
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}
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