ModernUO/Projects/UOContent/Commands/ShardTime.cs
Kamron Batman 6c4308bce6
fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
2021-03-13 01:32:04 -08:00

19 lines
502 B
C#

using System;
using System.Globalization;
namespace Server.Commands
{
public static class ShardTime
{
public static void Initialize()
{
CommandSystem.Register("Time", AccessLevel.Player, Time_OnCommand);
}
[Usage("Time"), Description("Returns the server's local time.")]
private static void Time_OnCommand(CommandEventArgs e)
{
e.Mobile.SendMessage(Core.Now.ToString(CultureInfo.InvariantCulture));
}
}
}