ModernUO/Scripts/Mobiles
2012-11-23 22:26:29 +00:00
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AI uncontrolled summons will not be acquired by hostile mobiles, unless they attacked the mobile first. Necro familiars should be pretty much unlosable now... as well as not acquired by mobiles. 2012-11-23 21:57:03 +00:00
Animals branch sync 2012-11-13 06:38:29 +00:00
Familiars uncontrolled summons will not be acquired by hostile mobiles, unless they attacked the mobile first. Necro familiars should be pretty much unlosable now... as well as not acquired by mobiles. 2012-11-23 21:57:03 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers Ethereal warriors should res players. 2010-12-12 02:18:10 +00:00
Monsters controlled golems dont get distracted by being attacked. 2012-11-23 22:26:29 +00:00
Special We fly. Server time: [time 2012-11-10 16:31:51 +00:00
Townfolk removing ML townfolk as our quest system will not be using basevendor 2012-01-07 04:02:26 +00:00
Vendors 2012-11-10 20:06:36 +00:00
BaseCreature.cs uncontrolled summons will not be acquired by hostile mobiles, unless they attacked the mobile first. Necro familiars should be pretty much unlosable now... as well as not acquired by mobiles. 2012-11-23 21:57:03 +00:00
PlayerMobile.cs branch sync 2012-11-13 06:38:29 +00:00