ModernUO/Projects/Server/Buffers
Kamron Batman 6f0e1a22f9
fix(core): Core cleanup, adds event loop synchronization, and fixes gumps (#429)
- [X] Cleans up gump packets
- [X] Adds event loop task synchronization
- [X] Moves timer pause and cleans up the delay task timer class
- [X] Cleans up the conserve cpu
- [X] Renames variables to make them consistent with the new style
- [X] Removes process delta recursion checking.
- [X] Properly diposes net states. This fixes edge cases that may cause hanging connections to stay open longer than they should.
- [X] Fixes an issue with gump items not compiling properly

Users can now utilize `Timer.Pause()` since the code will be executed on the proper thread.

```cs
public void async void Talk()
{
    _canTalk = false;
    await Timer.Pause(Utility.RandomMinMax(5000, 8000)); // Talk after 5-8 seconds
    DoTalk();
    await Timer.Pause(Utility.RandomMinMax(12000, 25000)); // Reset ability to talk after 12-25 seconds
    _canTalk = true;
}
```
2021-01-25 21:06:46 -08:00
..
CircularBuffer.cs fix(core): Fixes wrong offset for CircularBuffer (#344) 2020-12-11 16:46:38 -08:00
CircularBufferReader.cs fix(core): Converts BB packets (#406) 2021-01-13 22:28:31 -08:00
CircularBufferWriter.cs fix(core): Converts BB packets (#406) 2021-01-13 22:28:31 -08:00
SpanReader.cs fix(core): Streamlines text encoding (#407) 2021-01-13 18:56:32 -08:00
SpanWriter.cs fix(build): Attempt to fix possible nullable warnings as errors with releases (#418) 2021-01-18 11:52:31 -08:00
ValueStringBuilder.cs fix(core): Core cleanup, adds event loop synchronization, and fixes gumps (#429) 2021-01-25 21:06:46 -08:00