ModernUO/Projects/UOContent/Items/Armor/DaemonBone/DaemonLegs.cs

39 lines
1.1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
[Flippable(0x1452, 0x1457)]
public partial class DaemonLegs : BaseArmor
{
[Constructible]
public DaemonLegs() : base(0x1452)
{
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public override double DefaultWeight => 3.0;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int OldDexBonus => -4;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041375; // daemon bone leggings
}