> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
244 lines
7.6 KiB
C#
244 lines
7.6 KiB
C#
using ModernUO.Serialization;
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using Server.Engines.VeteranRewards;
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using Server.Gumps;
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using Server.Multis;
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namespace Server.Items;
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public enum MonsterStatuetteType
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{
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Crocodile,
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Daemon,
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Dragon,
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EarthElemental,
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Ettin,
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Gargoyle,
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Gorilla,
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Lich,
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Lizardman,
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Ogre,
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Orc,
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Ratman,
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Skeleton,
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Troll,
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Cow,
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Zombie,
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Llama,
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Ophidian,
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Reaper,
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Mongbat,
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Gazer,
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FireElemental,
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Wolf,
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PhillipsWoodenSteed,
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Seahorse,
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Harrower,
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Efreet,
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Slime,
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PlagueBeast,
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RedDeath,
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Spider,
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OphidianArchMage,
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OphidianWarrior,
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OphidianKnight,
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OphidianMage,
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DreadHorn,
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Minotaur,
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BlackCat,
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HalloweenGhoul,
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Santa
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}
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public class MonsterStatuetteInfo
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{
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private static readonly MonsterStatuetteInfo[] _table =
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[
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/* Crocodile */new MonsterStatuetteInfo(1041249, 0x20DA, 660),
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/* Daemon */ new MonsterStatuetteInfo(1041250, 0x20D3, 357),
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/* Dragon */ new MonsterStatuetteInfo(1041251, 0x20D6, 362),
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/* EarthElemental */ new MonsterStatuetteInfo(1041252, 0x20D7, 268),
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/* Ettin */ new MonsterStatuetteInfo(1041253, 0x20D8, 367),
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/* Gargoyle */ new MonsterStatuetteInfo(1041254, 0x20D9, 372),
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/* Gorilla */ new MonsterStatuetteInfo(1041255, 0x20F5, 158),
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/* Lich */ new MonsterStatuetteInfo(1041256, 0x20F8, 1001),
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/* Lizardman */ new MonsterStatuetteInfo(1041257, 0x20DE, 417),
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/* Ogre */ new MonsterStatuetteInfo(1041258, 0x20DF, 427),
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/* Orc */ new MonsterStatuetteInfo(1041259, 0x20E0, 1114),
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/* Ratman */ new MonsterStatuetteInfo(1041260, 0x20E3, 437),
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/* Skeleton */ new MonsterStatuetteInfo(1041261, 0x20E7, 1165),
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/* Troll */ new MonsterStatuetteInfo(1041262, 0x20E9, 461),
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/* Cow */ new MonsterStatuetteInfo(1041263, 0x2103, 120),
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/* Zombie */ new MonsterStatuetteInfo(1041264, 0x20EC, 471),
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/* Llama */ new MonsterStatuetteInfo(1041265, 0x20F6, 1011),
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/* Ophidian */ new MonsterStatuetteInfo(1049742, 0x2133, 634),
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/* Reaper */ new MonsterStatuetteInfo(1049743, 0x20FA, 442),
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/* Mongbat */ new MonsterStatuetteInfo(1049744, 0x20F9, 422),
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/* Gazer */ new MonsterStatuetteInfo(1049768, 0x20F4, 377),
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/* FireElemental */ new MonsterStatuetteInfo(1049769, 0x20F3, 838),
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/* Wolf */ new MonsterStatuetteInfo(1049770, 0x2122, 229),
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/* Phillip's Steed */ new MonsterStatuetteInfo(1063488, 0x3FFE, 168),
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/* Seahorse */ new MonsterStatuetteInfo(1070819, 0x25BA, 138),
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/* Harrower */ new MonsterStatuetteInfo(1080520, 0x25BB, [0x289, 0x28A, 0x28B]),
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/* Efreet */ new MonsterStatuetteInfo(1080521, 0x2590, 0x300),
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/* Slime */ new MonsterStatuetteInfo(1015246, 0x20E8, 456),
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/* PlagueBeast */ new MonsterStatuetteInfo(1029747, 0x2613, 0x1BF),
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/* RedDeath */ new MonsterStatuetteInfo(1094932, 0x2617, []),
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/* Spider */ new MonsterStatuetteInfo(1029668, 0x25C4, 1170),
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/* OphidianArchMage */ new MonsterStatuetteInfo(1029641, 0x25A9, 639),
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/* OphidianWarrior */ new MonsterStatuetteInfo(1029645, 0x25AD, 634),
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/* OphidianKnight */ new MonsterStatuetteInfo(1029642, 0x25aa, 634),
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/* OphidianMage */ new MonsterStatuetteInfo(1029643, 0x25ab, 639),
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/* DreadHorn */ new MonsterStatuetteInfo(1031651, 0x2D83, 0xA8),
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/* Minotaur */ new MonsterStatuetteInfo(1031657, 0x2D89, 0x596),
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/* Black Cat */ new MonsterStatuetteInfo(1096928, 0x4688, 0x69),
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/* HalloweenGhoul */ new MonsterStatuetteInfo(1076782, 0x2109, 0x482),
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/* Santa */ new MonsterStatuetteInfo(1097968, 0x4A98, 0x669)
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];
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public MonsterStatuetteInfo(int labelNumber, int itemID, int baseSoundID)
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{
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LabelNumber = labelNumber;
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ItemID = itemID;
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Sounds = [baseSoundID, baseSoundID + 1, baseSoundID + 2, baseSoundID + 3, baseSoundID + 4];
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}
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public MonsterStatuetteInfo(int labelNumber, int itemID, int[] sounds)
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{
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LabelNumber = labelNumber;
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ItemID = itemID;
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Sounds = sounds;
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}
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public int LabelNumber { get; }
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public int ItemID { get; }
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public int[] Sounds { get; }
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public static MonsterStatuetteInfo GetInfo(MonsterStatuetteType type)
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{
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var v = (int)type;
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if (v < 0 || v >= _table.Length)
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{
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v = 0;
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}
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return _table[v];
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}
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}
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[SerializationGenerator(0, false)]
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public partial class MonsterStatuette : Item, IRewardItem, IGumpToggleItem
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{
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[InvalidateProperties]
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _turnedOn;
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[InvalidateProperties]
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _isRewardItem;
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[Constructible]
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public MonsterStatuette(MonsterStatuetteType type = MonsterStatuetteType.Crocodile) : base(
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MonsterStatuetteInfo.GetInfo(type).ItemID
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)
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{
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LootType = LootType.Blessed;
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_type = type;
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Hue = GetStatuetteHue(type);
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}
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public static int GetStatuetteHue(MonsterStatuetteType type, int fallback = 0) =>
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type switch
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{
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MonsterStatuetteType.Slime => Utility.RandomSlimeHue(),
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MonsterStatuetteType.RedDeath => 0x21,
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MonsterStatuetteType.HalloweenGhoul => 0xF4,
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_ => fallback
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};
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[SerializableProperty(0)]
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[CommandProperty(AccessLevel.GameMaster)]
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public MonsterStatuetteType Type
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{
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get => _type;
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set
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{
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_type = value;
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ItemID = MonsterStatuetteInfo.GetInfo(_type).ItemID;
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Hue = GetStatuetteHue(_type, Hue);
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InvalidateProperties();
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this.MarkDirty();
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}
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}
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public override int LabelNumber => MonsterStatuetteInfo.GetInfo(_type).LabelNumber;
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public override double DefaultWeight => 1.0;
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public override bool HandlesOnMovement => _turnedOn && IsLockedDown;
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (_turnedOn && IsLockedDown && (!m.Hidden || m.AccessLevel == AccessLevel.Player) &&
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Utility.InRange(m.Location, Location, 2) && !Utility.InRange(oldLocation, Location, 2))
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{
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var sounds = MonsterStatuetteInfo.GetInfo(_type).Sounds;
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if (sounds.Length > 0)
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{
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Effects.PlaySound(Location, Map, sounds.RandomElement());
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}
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}
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base.OnMovement(m, oldLocation);
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}
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private static readonly object[] _typeArgs = new object[1];
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (Core.ML && IsRewardItem)
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{
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_typeArgs[0] = _type;
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list.Add(RewardSystem.GetRewardYearLabel(this, _typeArgs)); // X Year Veteran Reward
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}
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if (_turnedOn)
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{
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list.Add(502695); // turned on
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}
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else
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{
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list.Add(502696); // turned off
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}
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}
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public bool HasAccess(Mobile mob) => mob.AccessLevel >= AccessLevel.GameMaster ||
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BaseHouse.FindHouseAt(this)?.IsOwner(mob) == true;
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public override void OnDoubleClick(Mobile from)
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{
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if (!HasAccess(from))
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{
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from.SendLocalizedMessage(502691); // You must be the owner to use this.
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}
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else if (TurnedOn)
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{
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from.SendGump(new TurnOffGump(this));
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}
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else
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{
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from.SendGump(new TurnOnGump(this));
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}
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}
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}
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