ModernUO/Projects/Server/Gumps/GumpHtml.cs
2020-09-12 15:31:21 -07:00

49 lines
1.4 KiB
C#

using Server.Network;
namespace Server.Gumps
{
public class GumpHtml : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("htmlgump");
public GumpHtml(int x, int y, int width, int height, string text, bool background, bool scrollbar)
{
X = x;
Y = y;
Width = width;
Height = height;
Text = text;
Background = background;
Scrollbar = scrollbar;
}
public int X { get; set; }
public int Y { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public string Text { get; set; }
public bool Background { get; set; }
public bool Scrollbar { get; set; }
public override string Compile(NetState ns) =>
$"{{ htmlgump {X} {Y} {Width} {Height} {Parent.Intern(Text)} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(Parent.Intern(Text));
disp.AppendLayout(Background);
disp.AppendLayout(Scrollbar);
}
}
}