ModernUO/Projects/UOContent/Commands/Wipe.cs
2020-08-27 18:30:38 -07:00

102 lines
3.2 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.Multis;
namespace Server.Commands
{
public class Wipe
{
[Flags]
public enum WipeType
{
Items = 0x01,
Mobiles = 0x02,
Multis = 0x04,
All = Items | Mobiles | Multis
}
public static void Initialize()
{
CommandSystem.Register("Wipe", AccessLevel.GameMaster, WipeAll_OnCommand);
CommandSystem.Register("WipeItems", AccessLevel.GameMaster, WipeItems_OnCommand);
CommandSystem.Register("WipeNPCs", AccessLevel.GameMaster, WipeNPCs_OnCommand);
CommandSystem.Register("WipeMultis", AccessLevel.GameMaster, WipeMultis_OnCommand);
}
[Usage("Wipe")]
[Description("Wipes all items and npcs in a targeted bounding box.")]
private static void WipeAll_OnCommand(CommandEventArgs e)
{
BeginWipe(e.Mobile, WipeType.Items | WipeType.Mobiles);
}
[Usage("WipeItems")]
[Description("Wipes all items in a targeted bounding box.")]
private static void WipeItems_OnCommand(CommandEventArgs e)
{
BeginWipe(e.Mobile, WipeType.Items);
}
[Usage("WipeNPCs")]
[Description("Wipes all npcs in a targeted bounding box.")]
private static void WipeNPCs_OnCommand(CommandEventArgs e)
{
BeginWipe(e.Mobile, WipeType.Mobiles);
}
[Usage("WipeMultis")]
[Description("Wipes all multis in a targeted bounding box.")]
private static void WipeMultis_OnCommand(CommandEventArgs e)
{
BeginWipe(e.Mobile, WipeType.Multis);
}
public static void BeginWipe(Mobile from, WipeType type)
{
BoundingBoxPicker.Begin(from, (map, start, end) => DoWipe(from, map, start, end, type));
}
public static void DoWipe(Mobile from, Map map, Point3D start, Point3D end, WipeType type)
{
CommandLogging.WriteLine(
from,
"{0} {1} wiping from {2} to {3} in {5} ({4})",
from.AccessLevel,
CommandLogging.Format(from),
start,
end,
type,
map
);
var mobiles = (type & WipeType.Mobiles) != 0;
var multis = (type & WipeType.Multis) != 0;
var items = (type & WipeType.Items) != 0;
var toDelete = new List<IEntity>();
var rect = new Rectangle2D(start.X, start.Y, end.X - start.X + 1, end.Y - start.Y + 1);
IPooledEnumerable<IEntity> eable;
if (!items && !multis || !mobiles)
return;
eable = map.GetObjectsInBounds(rect);
foreach (var obj in eable)
if (items && obj is Item && !(obj is BaseMulti || obj is HouseSign))
toDelete.Add(obj);
else if (multis && obj is BaseMulti)
toDelete.Add(obj);
else if (obj is Mobile mobile && !mobile.Player)
toDelete.Add(mobile);
eable.Free();
for (var i = 0; i < toDelete.Count; ++i)
toDelete[i].Delete();
}
}
}