ModernUO/Projects/UOContent/Misc/ShrinkTable.cs
2020-08-27 18:30:38 -07:00

76 lines
1.9 KiB
C#

using System;
using System.IO;
namespace Server
{
public class ShrinkTable
{
public const int DefaultItemID = 0x1870; // Yellow virtue stone
private static int[] m_Table;
public static int Lookup(Mobile m) => Lookup(m.Body.BodyID, DefaultItemID);
public static int Lookup(int body) => Lookup(body, DefaultItemID);
public static int Lookup(Mobile m, int defaultValue) => Lookup(m.Body.BodyID, defaultValue);
public static int Lookup(int body, int defaultValue)
{
if (m_Table == null)
Load();
var val = 0;
if (body >= 0 && body < m_Table!.Length)
val = m_Table[body];
if (val == 0)
val = defaultValue;
return val;
}
private static void Load()
{
var path = Path.Combine(Core.BaseDirectory, "Data/shrink.cfg");
if (!File.Exists(path))
{
m_Table = Array.Empty<int>();
return;
}
m_Table = new int[1000];
using var ip = new StreamReader(path);
string line;
while ((line = ip.ReadLine()) != null)
{
line = line.Trim();
if (line.Length == 0 || line.StartsWith("#"))
continue;
try
{
var split = line.Split('\t');
if (split.Length >= 2)
{
var body = Utility.ToInt32(split[0]);
var item = Utility.ToInt32(split[1]);
if (body >= 0 && body < m_Table.Length)
m_Table[body] = item;
}
}
catch
{
// ignored
}
}
}
}
}