### Summary - Fixes various exploits that can crash the shard when the client misbehaves. - Clients will now be disconnected if they send packets that are marked as out of game only (new flag), while they are in-game. > [!Note] > **Developer Note** > Added an `OutOfGameOnly` which should be used to flag packets as only available out of the game. > This is the opposite of, yet not the converse to `InGameOnly`. |
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| .. | ||
| Packets | ||
| BuffIconPackets.cs | ||
| ContainerGridPacketHandler.cs | ||
| EntityPackets.cs | ||
| FreeshardProtocol.cs | ||
| MapUO.cs | ||
| NetworkCommands.cs | ||
| ProtocolExtensions.cs | ||
| UOGateway.cs | ||