ModernUO/Projects/UOContent/Mobiles/Monsters/SE/BakeKitsune.cs
Kamron Batman 75c1b32513
fix(core): NPE in Cycles per second (#331)
- [X] Fixes an edge case where the cycle index goes negative and crashes
- [X] Fixes average CPS calculation
- [X] Fixes issue with logout delay
- [X] Bumps release version
2020-11-30 23:12:16 -08:00

278 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using Server.Engines.Plants;
using Server.Items;
namespace Server.Mobiles
{
public class BakeKitsune : BaseCreature
{
private static readonly Dictionary<Mobile, ExpireTimer> m_Table = new();
private Timer m_DisguiseTimer;
[Constructible]
public BakeKitsune() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 246;
SetStr(171, 220);
SetDex(126, 145);
SetInt(376, 425);
SetHits(301, 350);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 70);
SetDamageType(ResistanceType.Energy, 30);
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 70, 90);
SetResistance(ResistanceType.Cold, 40, 60);
SetResistance(ResistanceType.Poison, 40, 60);
SetResistance(ResistanceType.Energy, 40, 60);
SetSkill(SkillName.EvalInt, 80.1, 90.0);
SetSkill(SkillName.Magery, 80.1, 90.0);
SetSkill(SkillName.MagicResist, 80.1, 100.0);
SetSkill(SkillName.Tactics, 70.1, 90.0);
SetSkill(SkillName.Wrestling, 50.1, 55.0);
Fame = 8000;
Karma = -8000;
Tamable = true;
ControlSlots = 2;
MinTameSkill = 80.7;
if (Utility.RandomDouble() < .25)
{
PackItem(Seed.RandomBonsaiSeed());
}
}
public BakeKitsune(Serial serial) : base(serial)
{
}
public override string CorpseName => "a bake kitsune corpse";
public override string DefaultName => "a bake kitsune";
public override int Meat => 5;
public override int Hides => 10;
public override HideType HideType => HideType.Barbed;
public override FoodType FavoriteFood => FoodType.Fish;
public override bool ShowFameTitle => false;
public override bool ClickTitle => false;
public override bool PropertyTitle => false;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.Rich);
AddLoot(LootPack.MedScrolls, 2);
}
public override void OnCombatantChange()
{
if (Combatant == null && !IsBodyMod && !Controlled && m_DisguiseTimer == null && Utility.RandomBool())
{
m_DisguiseTimer = Timer.DelayCall(TimeSpan.FromSeconds(Utility.RandomMinMax(15, 30)), Disguise);
}
}
public override bool OnBeforeDeath()
{
RemoveDisguise();
return base.OnBeforeDeath();
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
if (Utility.RandomDouble() >= 0.1)
{
return;
}
/* Blood Bath
* Start cliloc 1070826
* Sound: 0x52B
* 2-3 blood spots
* Damage: 2 hps per second for 5 seconds
* End cliloc: 1070824
*/
if (m_Table.TryGetValue(defender, out var timer))
{
timer.DoExpire();
defender.SendLocalizedMessage(1070825); // The creature continues to rage!
}
else
{
defender.SendLocalizedMessage(1070826); // The creature goes into a rage, inflicting heavy damage!
}
timer = new ExpireTimer(defender, this);
timer.Start();
m_Table[defender] = timer;
}
public override int GetAngerSound() => 0x4DE;
public override int GetIdleSound() => 0x4DD;
public override int GetAttackSound() => 0x4DC;
public override int GetHurtSound() => 0x4DF;
public override int GetDeathSound() => 0x4DB;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version == 0 && PhysicalResistance > 60)
{
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 70, 90);
SetResistance(ResistanceType.Cold, 40, 60);
SetResistance(ResistanceType.Poison, 40, 60);
SetResistance(ResistanceType.Energy, 40, 60);
}
Timer.DelayCall(RemoveDisguise);
}
public void Disguise()
{
if (Combatant != null || IsBodyMod || Controlled)
{
return;
}
FixedEffect(0x376A, 8, 32);
PlaySound(0x1FE);
Female = Utility.RandomBool();
if (Female)
{
BodyMod = 0x191;
Name = NameList.RandomName("female");
}
else
{
BodyMod = 0x190;
Name = NameList.RandomName("male");
}
Title = "the mystic llama herder";
Hue = Race.Human.RandomSkinHue();
HairItemID = Race.Human.RandomHair(this);
HairHue = Race.Human.RandomHairHue();
FacialHairItemID = Race.Human.RandomFacialHair(this);
FacialHairHue = HairHue;
switch (Utility.Random(4))
{
case 0:
AddItem(new Shoes(Utility.RandomNeutralHue()));
break;
case 1:
AddItem(new Boots(Utility.RandomNeutralHue()));
break;
case 2:
AddItem(new Sandals(Utility.RandomNeutralHue()));
break;
case 3:
AddItem(new ThighBoots(Utility.RandomNeutralHue()));
break;
}
AddItem(new Robe(Utility.RandomNondyedHue()));
m_DisguiseTimer = Timer.DelayCall(TimeSpan.FromSeconds(75), RemoveDisguise);
}
public void RemoveDisguise()
{
if (!IsBodyMod)
{
return;
}
Name = null;
Title = null;
BodyMod = 0;
Hue = 0;
HairItemID = 0;
HairHue = 0;
FacialHairItemID = 0;
FacialHairHue = 0;
DeleteItemOnLayer(Layer.OuterTorso);
DeleteItemOnLayer(Layer.Shoes);
m_DisguiseTimer = null;
}
public void DeleteItemOnLayer(Layer layer)
{
FindItemOnLayer(layer)?.Delete();
}
private class ExpireTimer : Timer
{
private readonly Mobile m_From;
private readonly Mobile m_Mobile;
private int m_Count;
public ExpireTimer(Mobile m, Mobile from) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
m_Mobile = m;
m_From = from;
Priority = TimerPriority.TwoFiftyMS;
}
public void DoExpire()
{
Stop();
m_Table.Remove(m_Mobile);
}
public void DrainLife()
{
if (m_Mobile.Alive)
{
m_Mobile.Damage(2, m_From);
}
else
{
DoExpire();
}
}
protected override void OnTick()
{
DrainLife();
if (++m_Count >= 5)
{
DoExpire();
m_Mobile.SendLocalizedMessage(1070824); // The creature's rage subsides.
}
}
}
}
}