- [X] Fixes an edge case where the cycle index goes negative and crashes - [X] Fixes average CPS calculation - [X] Fixes issue with logout delay - [X] Bumps release version
167 lines
4.8 KiB
C#
167 lines
4.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Engines.Plants;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class LadyOfTheSnow : BaseCreature
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{
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private static readonly Dictionary<Mobile, ExpireTimer> m_Table = new();
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[Constructible]
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public LadyOfTheSnow()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 252;
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BaseSoundID = 0x482;
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SetStr(276, 305);
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SetDex(106, 125);
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SetInt(471, 495);
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SetHits(596, 625);
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SetDamage(13, 20);
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SetDamageType(ResistanceType.Physical, 20);
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SetDamageType(ResistanceType.Cold, 80);
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SetResistance(ResistanceType.Physical, 45, 55);
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SetResistance(ResistanceType.Fire, 40, 55);
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SetResistance(ResistanceType.Cold, 70, 90);
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SetResistance(ResistanceType.Poison, 60, 70);
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SetResistance(ResistanceType.Energy, 65, 85);
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SetSkill(SkillName.Magery, 95.1, 110.0);
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SetSkill(SkillName.MagicResist, 90.1, 105.0);
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SetSkill(SkillName.Tactics, 80.1, 100.0);
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SetSkill(SkillName.Wrestling, 80.1, 100.0);
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SetSkill(SkillName.Necromancy, 90, 110.0);
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SetSkill(SkillName.SpiritSpeak, 90.0, 110.0);
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Fame = 15200;
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Karma = -15200;
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PackReg(3);
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PackItem(new Necklace());
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if (Utility.RandomDouble() < 0.25)
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{
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PackItem(Seed.RandomBonsaiSeed());
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}
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}
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public LadyOfTheSnow(Serial serial)
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: base(serial)
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{
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}
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public override string CorpseName => "a lady of the snow corpse";
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public override string DefaultName => "a lady of the snow";
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public override bool BleedImmune => true;
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public override bool CanRummageCorpses => true;
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public override int TreasureMapLevel => 4;
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public override int GetDeathSound() => 0x370;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich);
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AddLoot(LootPack.Rich);
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}
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// TODO: Snowball
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public override void OnGaveMeleeAttack(Mobile defender)
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{
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base.OnGaveMeleeAttack(defender);
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if (Utility.RandomDouble() >= 0.1)
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{
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return;
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}
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/* Cold Wind
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* Graphics: Message - Type: "3" From: "0x57D4F5B" To: "0x0" ItemId: "0x37B9" ItemIdName: "glow" FromLocation: "(928 164, 34)" ToLocation: "(928 164, 34)" Speed: "10" Duration: "5" FixedDirection: "True" Explode: "False"
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* Start cliloc: 1070832
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* Damage: 1hp per second for 5 seconds
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* End cliloc: 1070830
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* Reset cliloc: 1070831
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*/
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if (m_Table.TryGetValue(defender, out var timer))
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{
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timer.DoExpire();
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defender.SendLocalizedMessage(1070831); // The freezing wind continues to blow!
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}
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else
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{
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defender.SendLocalizedMessage(1070832); // An icy wind surrounds you, freezing your lungs as you breathe!
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}
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timer = new ExpireTimer(defender, this);
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timer.Start();
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m_Table[defender] = timer;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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private class ExpireTimer : Timer
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{
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private readonly Mobile m_From;
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private readonly Mobile m_Mobile;
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private int m_Count;
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public ExpireTimer(Mobile m, Mobile from)
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: base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
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{
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m_Mobile = m;
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m_From = from;
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Priority = TimerPriority.TwoFiftyMS;
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}
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public void DoExpire()
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{
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Stop();
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m_Table.Remove(m_Mobile);
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}
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public void DrainLife()
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{
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if (m_Mobile.Alive)
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{
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m_Mobile.Damage(2, m_From);
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}
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else
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{
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DoExpire();
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}
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}
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protected override void OnTick()
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{
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DrainLife();
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if (++m_Count >= 5)
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{
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DoExpire();
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m_Mobile.SendLocalizedMessage(1070830); // The icy wind dissipates.
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}
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}
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}
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}
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}
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