186 lines
4.8 KiB
C#
186 lines
4.8 KiB
C#
using Server.Spells;
|
|
using Server.Spells.First;
|
|
using Server.Spells.Fourth;
|
|
using Server.Spells.Second;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Mobiles;
|
|
|
|
public class HealerAI : BaseAI
|
|
{
|
|
private static readonly NeedDelegate m_Cure = NeedCure;
|
|
private static readonly NeedDelegate m_GHeal = NeedGHeal;
|
|
private static readonly NeedDelegate m_LHeal = NeedLHeal;
|
|
private static readonly NeedDelegate[] m_ACure = { m_Cure };
|
|
private static readonly NeedDelegate[] m_AGHeal = { m_GHeal };
|
|
private static readonly NeedDelegate[] m_ALHeal = { m_LHeal };
|
|
private static readonly NeedDelegate[] m_All = { m_Cure, m_GHeal, m_LHeal };
|
|
|
|
public HealerAI(BaseCreature m) : base(m)
|
|
{
|
|
}
|
|
|
|
public override bool Think()
|
|
{
|
|
if (m_Mobile.Deleted)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var targ = m_Mobile.Target;
|
|
|
|
if (targ != null)
|
|
{
|
|
var spellTarg = targ as ISpellTarget;
|
|
|
|
if (spellTarg?.Spell is CureSpell)
|
|
{
|
|
ProcessTarget(targ, m_ACure);
|
|
}
|
|
else if (spellTarg?.Spell is GreaterHealSpell)
|
|
{
|
|
ProcessTarget(targ, m_AGHeal);
|
|
}
|
|
else if (spellTarg?.Spell is HealSpell)
|
|
{
|
|
ProcessTarget(targ, m_ALHeal);
|
|
}
|
|
else
|
|
{
|
|
targ.Cancel(m_Mobile, TargetCancelType.Canceled);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
var toHelp = Find(m_All);
|
|
|
|
if (toHelp != null)
|
|
{
|
|
if (NeedCure(toHelp))
|
|
{
|
|
if (m_Mobile.Debug)
|
|
{
|
|
m_Mobile.DebugSay($"{toHelp.Name} needs a cure");
|
|
}
|
|
|
|
if (!new CureSpell(m_Mobile).Cast())
|
|
{
|
|
new CureSpell(m_Mobile).Cast();
|
|
}
|
|
}
|
|
else if (NeedGHeal(toHelp))
|
|
{
|
|
if (m_Mobile.Debug)
|
|
{
|
|
m_Mobile.DebugSay($"{toHelp.Name} needs a greater heal");
|
|
}
|
|
|
|
if (!new GreaterHealSpell(m_Mobile).Cast())
|
|
{
|
|
new HealSpell(m_Mobile).Cast();
|
|
}
|
|
}
|
|
else if (NeedLHeal(toHelp))
|
|
{
|
|
if (m_Mobile.Debug)
|
|
{
|
|
m_Mobile.DebugSay($"{toHelp.Name} needs a lesser heal");
|
|
}
|
|
|
|
new HealSpell(m_Mobile).Cast();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
if (!AcquireFocusMob(m_Mobile.RangePerception, FightMode.Weakest, false, true, false))
|
|
{
|
|
WalkRandomInHome(3, 2, 1);
|
|
return true;
|
|
}
|
|
|
|
WalkMobileRange(m_Mobile.FocusMob, 1, false, 4, 7);
|
|
|
|
// TODO: Should it be able to do this?
|
|
if (m_Mobile.TriggerAbility(MonsterAbilityTrigger.CombatAction, m_Mobile.Combatant))
|
|
{
|
|
if (m_Mobile.Debug)
|
|
{
|
|
m_Mobile.DebugSay($"I used my abilities on {m_Mobile.Combatant.Name}!");
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private void ProcessTarget(Target targ, NeedDelegate[] func)
|
|
{
|
|
var toHelp = Find(func);
|
|
|
|
if (toHelp == null)
|
|
{
|
|
targ.Cancel(m_Mobile, TargetCancelType.Canceled);
|
|
}
|
|
else if (targ.Range != -1 && !m_Mobile.InRange(toHelp, targ.Range))
|
|
{
|
|
DoMove(m_Mobile.GetDirectionTo(toHelp) | Direction.Running);
|
|
}
|
|
else
|
|
{
|
|
targ.Invoke(m_Mobile, toHelp);
|
|
}
|
|
}
|
|
|
|
private Mobile Find(params NeedDelegate[] funcs)
|
|
{
|
|
if (m_Mobile.Deleted)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var map = m_Mobile.Map;
|
|
|
|
if (map == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var prio = 0.0;
|
|
Mobile found = null;
|
|
|
|
foreach (var m in m_Mobile.GetMobilesInRange(m_Mobile.RangePerception))
|
|
{
|
|
if (!m_Mobile.CanSee(m) || !(m is BaseCreature) || ((BaseCreature)m).Team != m_Mobile.Team)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for (var i = 0; i < funcs.Length; ++i)
|
|
{
|
|
if (funcs[i](m))
|
|
{
|
|
var val = -m_Mobile.GetDistanceToSqrt(m);
|
|
|
|
if (found == null || val > prio)
|
|
{
|
|
prio = val;
|
|
found = m;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
private static bool NeedCure(Mobile m) => m.Poisoned;
|
|
|
|
private static bool NeedGHeal(Mobile m) => m.Hits < m.HitsMax - 40;
|
|
|
|
private static bool NeedLHeal(Mobile m) => m.Hits < m.HitsMax - 10;
|
|
|
|
private delegate bool NeedDelegate(Mobile m);
|
|
}
|