ModernUO/Projects/UOContent/Mobiles/Vendors/NPC/Guildmasters/BlacksmithGuildmaster.cs

52 lines
1.3 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class BlacksmithGuildmaster : BaseGuildmaster
{
[Constructible]
public BlacksmithGuildmaster() : base("blacksmith")
{
SetSkill(SkillName.ArmsLore, 65.0, 88.0);
SetSkill(SkillName.Blacksmith, 90.0, 100.0);
SetSkill(SkillName.Macing, 36.0, 68.0);
SetSkill(SkillName.Parry, 36.0, 68.0);
}
public override NpcGuild NpcGuild => NpcGuild.BlacksmithsGuild;
public override bool IsActiveVendor => true;
public override bool ClickTitle => true;
public override VendorShoeType ShoeType => VendorShoeType.ThighBoots;
public override void InitSBInfo()
{
SBInfos.Add(new SBBlacksmith());
}
public override void InitOutfit()
{
base.InitOutfit();
Item item = Utility.RandomBool() ? null : new RingmailChest();
if (item != null && !EquipItem(item))
{
item.Delete();
item = null;
}
if (item == null)
{
AddItem(new FullApron());
}
AddItem(new Bascinet());
AddItem(new SmithHammer());
}
}
}