ModernUO/Projects/UOContent/Regions
Jack 6745cf2075
feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355)
## Summary

- Adds `public virtual bool Murderer => Kills >= 5` property to `Mobile`, replacing ~30 scattered `Kills >= 5` / `Kills < 5` magic-number checks across the codebase
- `BaseCreature` overrides `Murderer` to also return `true` when `AlwaysMurderer` is set
- Updates `Corpse` serialization to v15, storing `_murderer` as a `bool` field (migrated from `int Kills >= 5` in earlier versions)
2026-03-06 08:36:41 -08:00
..
AcidRiverRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
ApprenticeRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
BaseRegion.cs feat: Replaces params array with params ReadOnlySpan (#2125) 2025-02-13 21:19:02 -08:00
BattleRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
BlackthornCastleRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
BlackthornDungeonRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
CousteauPerronHouseRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
CrystalFieldRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
DoomGuardianRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
DungeonRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
ExodusDungeonRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
ExploringDeepCreaturesRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
GreenAcresRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
GuardedRegion.cs feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
HouseRegion.cs feat: Converts OnLogin to a coded generated event (#2070) 2025-01-17 15:21:45 -08:00
IcyRiverRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
LostCityEntranceRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
MondainRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
NewMaginciaRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
NoHousingGuardedRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
NoHousingRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
NoTravelSpellsAllowedRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
PoisonedTreeRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
PolisonedCemeteryRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
RegionJsonRegistration.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
SeaMarketRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
ToKBridgeRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
TokunoDocksRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
TombOfKingsRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
TownRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
TwistedWealdDesertRegion.cs feat: Converts OnLogin to a coded generated event (#2070) 2025-01-17 15:21:45 -08:00
UnderwaterRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
WrongJailRegion.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00
WrongLevel3Region.cs fix: Drastically simplifies regions (#1400) 2023-05-19 16:39:40 -07:00