ModernUO/Projects/Server/Network/EncodedPacketHandler.cs
2020-08-25 18:53:35 -07:00

40 lines
1.3 KiB
C#

/***************************************************************************
* EncodedPacketHandler.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
namespace Server.Network
{
public delegate void OnEncodedPacketReceive(NetState state, IEntity ent, EncodedReader pvSrc);
public class EncodedPacketHandler
{
public EncodedPacketHandler(int packetID, bool ingame, OnEncodedPacketReceive onReceive)
{
PacketID = packetID;
Ingame = ingame;
OnReceive = onReceive;
}
public int PacketID { get; }
public OnEncodedPacketReceive OnReceive { get; }
public bool Ingame { get; }
}
}