- [X] Removes some string allocations (e.g. split) - [X] Optimizes some collections - [X] Converts insensitive to extension methods of built-ins. - [X] Adds ordinal (case sensitive) string helpers - [X] Fixes conditionals for in-game commands so they use Ordinal comparisons. - [X] Replaces ToLower.Contains with InsensitiveContains - [X] Adds ValueStringBuilder - [X] Implements ValueStringBuilder in a few places where it makes sense - [X] Removes the redundant Wrap function and replaces it with an optimized version - [X] Fixes list conversions in Utility Closes #351 Bumps release version
87 lines
2.3 KiB
C#
87 lines
2.3 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace Server.Guilds
|
|
{
|
|
public enum GuildType
|
|
{
|
|
Regular,
|
|
Chaos,
|
|
Order
|
|
}
|
|
|
|
public abstract class BaseGuild : ISerializable
|
|
{
|
|
protected BaseGuild(Serial serial)
|
|
{
|
|
Serial = serial;
|
|
World.AddGuild(this);
|
|
}
|
|
|
|
protected BaseGuild()
|
|
{
|
|
Serial = World.NewGuild;
|
|
World.AddGuild(this);
|
|
}
|
|
|
|
public abstract string Abbreviation { get; set; }
|
|
public abstract string Name { get; set; }
|
|
public abstract GuildType Type { get; set; }
|
|
public abstract bool Disbanded { get; }
|
|
public abstract void Delete();
|
|
|
|
public BufferWriter SaveBuffer { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.Counselor)]
|
|
public Serial Serial { get; }
|
|
|
|
public int TypeRef => 0;
|
|
|
|
public void Serialize()
|
|
{
|
|
SaveBuffer ??= new BufferWriter(true);
|
|
SaveBuffer.Reset();
|
|
Serialize(SaveBuffer);
|
|
}
|
|
|
|
public abstract void Serialize(IGenericWriter writer);
|
|
public abstract void Deserialize(IGenericReader reader);
|
|
public abstract void OnDelete(Mobile mob);
|
|
|
|
public static BaseGuild FindByName(string name) =>
|
|
World.Guilds.Values.FirstOrDefault(g => g.Name == name);
|
|
|
|
public static BaseGuild FindByAbbrev(string abbr) =>
|
|
World.Guilds.Values.FirstOrDefault(g => g.Abbreviation == abbr);
|
|
|
|
public static HashSet<BaseGuild> Search(string find)
|
|
{
|
|
var words = find.ToLower().Split(' ');
|
|
var results = new HashSet<BaseGuild>();
|
|
|
|
foreach (var g in World.Guilds.Values)
|
|
{
|
|
var name = g.Name;
|
|
|
|
bool all = true;
|
|
foreach (var t in words)
|
|
{
|
|
if (name.InsensitiveIndexOf(t) == -1)
|
|
{
|
|
all = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (all)
|
|
{
|
|
results.Add(g);
|
|
}
|
|
}
|
|
|
|
return results;
|
|
}
|
|
|
|
public override string ToString() => $"0x{Serial.Value:X} \"{Name} [{Abbreviation}]\"";
|
|
}
|
|
}
|