## Summary Migrates 11 player-facing Item Interaction gumps from legacy `Gump` to `StaticGump<T>` or `DynamicGump`. | File | Gump | Base | Reason | |---|---|---|---| | `Items/Deeds/NameChangeDeed.cs` | `NameChangeDeedGump` | `StaticGump<T>` | Fully fixed layout | | `Items/Deeds/HairRestylingDeed.cs` | `HairRestylingDeedGump` (renamed from `InternalGump`) | `DynamicGump` | Per-race/per-gender cliloc IDs and gump images vary every instance | | `Items/Deeds/HolidayTreeDeed.cs` | `HolidayTreeChoiceGump` | `StaticGump<T>` | Fully fixed (Classic/Modern radio) | | `Items/Deeds/NewPlayerTicket.cs` | `NewPlayerTicketGump` (renamed from `InternalGump`) | `StaticGump<T>` | Fully fixed gift menu | | `Items/Misc/PromotionalToken.cs` | `PromotionalTokenGump` | `DynamicGump` | `TextDefinition` (`ItemGumpName`) varies per token subclass — cliloc/string differs | | `Items/Misc/SpecialHairDye.cs` | `SpecialHairDyeGump` | `StaticGump<T>` | Static entry array drives a fixed layout | | `Items/Misc/InteriorDecorator.cs` | `InteriorDecoratorGump` (renamed from `InternalGump`) | `DynamicGump` | Button art flips per `decorator.Command` (Turn/Up/Down) | | `Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicBoxGump.cs` | `DawnsMusicBoxGump` | `DynamicGump` | Page count derived from variable `Tracks.Count` | | `Items/Misc/PowerGenerator.cs` | `PowerGeneratorGump` (renamed from `GameGump`) | `DynamicGump` | Variable side length 3-6 and per-step node hues | | `Gumps/HeritageTokenGump.cs` | `HeritageTokenGump` | `StaticGump<T>` | All 7 pages fully baked — only static cliloc IDs | | `Gumps/ConfirmHeritageGump.cs` | `ConfirmHeritageGump` | `DynamicGump` | Confirmation cliloc chosen at runtime per item selected | All gumps use `Singleton => true`, private constructors, and a static `DisplayTo` entry point that validates prerequisites before constructing. External callers updated (`HeritageToken`, `DawnsMusicBox`) to the new `DisplayTo` entry points. `Console.WriteLine` in `ConfirmHeritageGump` exception handler replaced with `LogFactory`-backed logger.
163 lines
5.9 KiB
C#
163 lines
5.9 KiB
C#
using ModernUO.Serialization;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class HairRestylingDeed : Item
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{
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[Constructible]
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public HairRestylingDeed() : base(0x14F0)
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{
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LootType = LootType.Blessed;
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}
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public override double DefaultWeight => 1.0;
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public override int LabelNumber => 1041061; // a coupon for a free hair restyling
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack...
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}
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else
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{
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HairRestylingDeedGump.DisplayTo(from, this);
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}
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}
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private class HairRestylingDeedGump : DynamicGump
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{
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private static readonly int[][] ElvenArray =
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[
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[0],
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[1011064, 1011064, 0, 0, 0, 0], // bald
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[1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5], // long feather
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[1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6], // short
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[1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7], // mullet
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[1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc], // knob
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[1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd], // braided
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[1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf], // spiked
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[1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4], // flower, mid-long
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[1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb] // buns, long
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];
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/*
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racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
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*/
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private static readonly int[][] HumanArray = /* why on earth cant these utilities be consistent with hex/dec */
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[
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[0],
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[1011064, 1011064, 0, 0, 0, 0], // bald
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[1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C], // Short
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[1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d], // Long
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[1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e], // Ponytail
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[1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F], // Mohawk
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[1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26], // Pageboy
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[1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5], // Buns, Receding
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[1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6], // 2-tails
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[1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29], // Topknot
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[1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618] // Curly
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];
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/*
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gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
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*/
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private static readonly int[][] LayoutArray =
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[
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[0], /* padding: its more efficient than code to ++ the index/buttonid */
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[425, 280, 342, 295, 000, 000, 310, 292],
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[235, 060, 150, 075, 168, 020, 118, 073],
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[235, 115, 150, 130, 168, 070, 118, 128],
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[235, 170, 150, 185, 168, 130, 118, 183],
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[235, 225, 150, 240, 168, 185, 118, 238],
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[425, 060, 342, 075, 358, 018, 310, 073],
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[425, 115, 342, 130, 358, 075, 310, 128],
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[425, 170, 342, 185, 358, 125, 310, 183],
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[425, 225, 342, 240, 358, 185, 310, 238],
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[235, 280, 150, 295, 168, 245, 118, 292] // slot 10, Curly - N/A for elfs.
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];
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private readonly HairRestylingDeed _deed;
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private readonly Mobile _from;
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public override bool Singleton => true;
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private HairRestylingDeedGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
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{
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_from = from;
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_deed = deed;
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}
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public static void DisplayTo(Mobile from, HairRestylingDeed deed)
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{
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if (from?.NetState == null || deed?.Deleted != false)
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{
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return;
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}
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from.SendGump(new HairRestylingDeedGump(from, deed));
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}
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protected override void BuildLayout(ref DynamicGumpBuilder builder)
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{
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builder.AddBackground(100, 10, 400, 385, 0xA28);
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builder.AddHtmlLocalized(100, 25, 400, 35, 1013008);
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builder.AddButton(175, 340, 0xFA5, 0xFA7, 0x0); // CANCEL
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builder.AddHtmlLocalized(210, 342, 90, 35, 1011012); // <CENTER>HAIRSTYLE SELECTION MENU</center>
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var racialData = _from.Race == Race.Human ? HumanArray : ElvenArray;
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for (var i = 1; i < racialData.Length; i++)
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{
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builder.AddHtmlLocalized(
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LayoutArray[i][2],
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LayoutArray[i][3],
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i == 1 ? 125 : 80,
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i == 1 ? 70 : 35,
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_from.Female ? racialData[i][0] : racialData[i][1]
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);
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if (LayoutArray[i][4] != 0)
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{
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builder.AddBackground(LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C);
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builder.AddImage(LayoutArray[i][4], LayoutArray[i][5], _from.Female ? racialData[i][4] : racialData[i][5]);
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}
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builder.AddButton(LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i);
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}
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}
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public override void OnResponse(NetState sender, in RelayInfo info)
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{
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if (_from?.Alive != true)
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{
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return;
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}
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if (_deed.Deleted)
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{
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return;
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}
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if (info.ButtonID is < 1 or > 10)
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{
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return;
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}
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var racialData = _from.Race == Race.Human ? HumanArray : ElvenArray;
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if (_from is PlayerMobile pm)
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{
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pm.SetHairMods(-1, -1); // clear any hairmods (disguise kit, incognito)
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pm.HairItemID = pm.Female ? racialData[info.ButtonID][2] : racialData[info.ButtonID][3];
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_deed.Delete();
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}
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}
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}
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}
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