ModernUO/Projects/UOContent/Items/Deeds/HairRestylingDeed.cs
Kamron Batman 598c3c125c
perf: Migrate Item Interaction gumps to DynamicGump/StaticGump (#2421)
## Summary

Migrates 11 player-facing Item Interaction gumps from legacy `Gump` to `StaticGump<T>` or `DynamicGump`.

| File | Gump | Base | Reason |
|---|---|---|---|
| `Items/Deeds/NameChangeDeed.cs` | `NameChangeDeedGump` | `StaticGump<T>` | Fully fixed layout |
| `Items/Deeds/HairRestylingDeed.cs` | `HairRestylingDeedGump` (renamed from `InternalGump`) | `DynamicGump` | Per-race/per-gender cliloc IDs and gump images vary every instance |
| `Items/Deeds/HolidayTreeDeed.cs` | `HolidayTreeChoiceGump` | `StaticGump<T>` | Fully fixed (Classic/Modern radio) |
| `Items/Deeds/NewPlayerTicket.cs` | `NewPlayerTicketGump` (renamed from `InternalGump`) | `StaticGump<T>` | Fully fixed gift menu |
| `Items/Misc/PromotionalToken.cs` | `PromotionalTokenGump` | `DynamicGump` | `TextDefinition` (`ItemGumpName`) varies per token subclass — cliloc/string differs |
| `Items/Misc/SpecialHairDye.cs` | `SpecialHairDyeGump` | `StaticGump<T>` | Static entry array drives a fixed layout |
| `Items/Misc/InteriorDecorator.cs` | `InteriorDecoratorGump` (renamed from `InternalGump`) | `DynamicGump` | Button art flips per `decorator.Command` (Turn/Up/Down) |
| `Items/Special/8th Anniversary Items/Dawn's Music Box/DawnsMusicBoxGump.cs` | `DawnsMusicBoxGump` | `DynamicGump` | Page count derived from variable `Tracks.Count` |
| `Items/Misc/PowerGenerator.cs` | `PowerGeneratorGump` (renamed from `GameGump`) | `DynamicGump` | Variable side length 3-6 and per-step node hues |
| `Gumps/HeritageTokenGump.cs` | `HeritageTokenGump` | `StaticGump<T>` | All 7 pages fully baked — only static cliloc IDs |
| `Gumps/ConfirmHeritageGump.cs` | `ConfirmHeritageGump` | `DynamicGump` | Confirmation cliloc chosen at runtime per item selected |

All gumps use `Singleton => true`, private constructors, and a static `DisplayTo` entry point that validates prerequisites before constructing.

External callers updated (`HeritageToken`, `DawnsMusicBox`) to the new `DisplayTo` entry points. `Console.WriteLine` in `ConfirmHeritageGump` exception handler replaced with `LogFactory`-backed logger.
2026-04-26 11:31:49 -07:00

163 lines
5.9 KiB
C#

using ModernUO.Serialization;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class HairRestylingDeed : Item
{
[Constructible]
public HairRestylingDeed() : base(0x14F0)
{
LootType = LootType.Blessed;
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => 1041061; // a coupon for a free hair restyling
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack...
}
else
{
HairRestylingDeedGump.DisplayTo(from, this);
}
}
private class HairRestylingDeedGump : DynamicGump
{
private static readonly int[][] ElvenArray =
[
[0],
[1011064, 1011064, 0, 0, 0, 0], // bald
[1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5], // long feather
[1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6], // short
[1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7], // mullet
[1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc], // knob
[1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd], // braided
[1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf], // spiked
[1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4], // flower, mid-long
[1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb] // buns, long
];
/*
racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
*/
private static readonly int[][] HumanArray = /* why on earth cant these utilities be consistent with hex/dec */
[
[0],
[1011064, 1011064, 0, 0, 0, 0], // bald
[1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C], // Short
[1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d], // Long
[1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e], // Ponytail
[1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F], // Mohawk
[1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26], // Pageboy
[1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5], // Buns, Receding
[1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6], // 2-tails
[1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29], // Topknot
[1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618] // Curly
];
/*
gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
*/
private static readonly int[][] LayoutArray =
[
[0], /* padding: its more efficient than code to ++ the index/buttonid */
[425, 280, 342, 295, 000, 000, 310, 292],
[235, 060, 150, 075, 168, 020, 118, 073],
[235, 115, 150, 130, 168, 070, 118, 128],
[235, 170, 150, 185, 168, 130, 118, 183],
[235, 225, 150, 240, 168, 185, 118, 238],
[425, 060, 342, 075, 358, 018, 310, 073],
[425, 115, 342, 130, 358, 075, 310, 128],
[425, 170, 342, 185, 358, 125, 310, 183],
[425, 225, 342, 240, 358, 185, 310, 238],
[235, 280, 150, 295, 168, 245, 118, 292] // slot 10, Curly - N/A for elfs.
];
private readonly HairRestylingDeed _deed;
private readonly Mobile _from;
public override bool Singleton => true;
private HairRestylingDeedGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
{
_from = from;
_deed = deed;
}
public static void DisplayTo(Mobile from, HairRestylingDeed deed)
{
if (from?.NetState == null || deed?.Deleted != false)
{
return;
}
from.SendGump(new HairRestylingDeedGump(from, deed));
}
protected override void BuildLayout(ref DynamicGumpBuilder builder)
{
builder.AddBackground(100, 10, 400, 385, 0xA28);
builder.AddHtmlLocalized(100, 25, 400, 35, 1013008);
builder.AddButton(175, 340, 0xFA5, 0xFA7, 0x0); // CANCEL
builder.AddHtmlLocalized(210, 342, 90, 35, 1011012); // <CENTER>HAIRSTYLE SELECTION MENU</center>
var racialData = _from.Race == Race.Human ? HumanArray : ElvenArray;
for (var i = 1; i < racialData.Length; i++)
{
builder.AddHtmlLocalized(
LayoutArray[i][2],
LayoutArray[i][3],
i == 1 ? 125 : 80,
i == 1 ? 70 : 35,
_from.Female ? racialData[i][0] : racialData[i][1]
);
if (LayoutArray[i][4] != 0)
{
builder.AddBackground(LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C);
builder.AddImage(LayoutArray[i][4], LayoutArray[i][5], _from.Female ? racialData[i][4] : racialData[i][5]);
}
builder.AddButton(LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i);
}
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (_from?.Alive != true)
{
return;
}
if (_deed.Deleted)
{
return;
}
if (info.ButtonID is < 1 or > 10)
{
return;
}
var racialData = _from.Race == Race.Human ? HumanArray : ElvenArray;
if (_from is PlayerMobile pm)
{
pm.SetHairMods(-1, -1); // clear any hairmods (disguise kit, incognito)
pm.HairItemID = pm.Female ? racialData[info.ButtonID][2] : racialData[info.ButtonID][3];
_deed.Delete();
}
}
}
}