ModernUO/Projects/UOContent/Items/Misc/HairDye.cs

146 lines
3.9 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Gumps;
using Server.Network;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class HairDye : Item
{
[Constructible]
public HairDye() : base(0xEFF)
{
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => 1041060; // Hair Dye
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 1))
{
from.SendGump(new HairDyeGump(this));
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 906, 1019045); // I can't reach that.
}
}
}
public class HairDyeGump : StaticGump<HairDyeGump>
{
private static readonly (int HueStart, int HueCount)[] _entries =
[
(1602, 26),
(1628, 27),
(1502, 32),
(1302, 32),
(1402, 32),
(1202, 24),
(2402, 29),
(2213, 6),
(1102, 8),
(1110, 8),
(1118, 16),
(1134, 16)
];
private readonly HairDye _hairDye;
public override bool Singleton => true;
public HairDyeGump(HairDye dye) : base(50, 50) => _hairDye = dye;
protected override void BuildLayout(ref StaticGumpBuilder builder)
{
builder.AddPage();
builder.AddBackground(100, 10, 350, 355, 2600);
builder.AddBackground(120, 54, 110, 270, 5100);
builder.AddHtmlLocalized(70, 25, 400, 35, 1011013); // <center>Hair Color Selection Menu</center>
builder.AddButton(149, 328, 4005, 4007, 1);
builder.AddHtmlLocalized(185, 329, 250, 35, 1011014); // Dye my hair this color!
ReadOnlySpan<(int HueStart, int HueCount)> entries = _entries;
for (var i = 0; i < entries.Length; ++i)
{
var y = 59 + i * 22;
builder.AddLabel(130, y, entries[i].HueStart - 1, "*****");
builder.AddButton(207, y + 1, 5224, 5224, 0, GumpButtonType.Page, i + 1);
}
for (var i = 0; i < entries.Length; ++i)
{
var (hueStart, hueCount) = entries[i];
builder.AddPage(i + 1);
var switchId = i * 100;
for (var j = 0; j < hueCount; ++j)
{
var page = Math.DivRem(j, 16, out var row);
var x = 260 + page * 80;
var y = 52 + row * 17;
builder.AddRadio(x, y, 210, 211, false, switchId + j);
builder.AddLabel(x + 18, y, hueStart + j - 1, "*****");
}
}
}
public override void OnResponse(NetState from, in RelayInfo info)
{
if (_hairDye.Deleted)
{
return;
}
var m = from.Mobile;
var switches = info.Switches;
if (!_hairDye.IsChildOf(m.Backpack))
{
m.SendLocalizedMessage(1042010); // You must have the object in your backpack to use it.
return;
}
if (info.ButtonID == 0 || switches.Length <= 0)
{
m.SendLocalizedMessage(501200); // You decide not to dye your hair
return;
}
if (m.HairItemID == 0 && m.FacialHairItemID == 0)
{
m.SendLocalizedMessage(502623); // You have no hair to dye and cannot use this
return;
}
// To prevent this from being exploited, the hue is abstracted into an internal list
var entryIndex = Math.DivRem(switches[0], 100, out var hueOffset);
if (entryIndex < 0 || entryIndex >= _entries.Length)
{
return;
}
var e = _entries[entryIndex];
if (hueOffset >= 0 && hueOffset < e.HueCount)
{
var hue = e.HueStart + hueOffset;
m.HairHue = hue;
m.FacialHairHue = hue;
m.SendLocalizedMessage(501199); // You dye your hair
_hairDye.Delete();
m.PlaySound(0x4E);
}
}
}