ModernUO/Projects/UOContent/Items/Misc/PlayerVendorDeed.cs

92 lines
3.1 KiB
C#

using ModernUO.Serialization;
using Server.Mobiles;
using Server.Multis;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class ContractOfEmployment : Item
{
[Constructible]
public ContractOfEmployment() : base(0x14F0)
{
}
public override double DefaultWeight => 1.0;
public override int LabelNumber => 1041243; // a contract of employment
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (from.AccessLevel >= AccessLevel.GameMaster)
{
from.SendLocalizedMessage(503248); // Your godly powers allow you to place this vendor whereever you wish.
var v = new PlayerVendor(from, BaseHouse.FindHouseAt(from))
{
Direction = from.Direction & Direction.Mask
};
v.MoveToWorld(from.Location, from.Map);
v.SayTo(from, 503246); // Ah! it feels good to be working again.
Delete();
}
else
{
var house = BaseHouse.FindHouseAt(from);
if (house == null)
{
from.SendLocalizedMessage(503240); // Vendors can only be placed in houses.
}
else if (!BaseHouse.NewVendorSystem && !house.IsFriend(from))
{
// You must ask the owner of this building to name you a friend of the household in order to place a vendor here.
from.SendLocalizedMessage(503242);
}
else if (BaseHouse.NewVendorSystem && !house.IsOwner(from))
{
// Only the house owner can directly place vendors. Please ask the house owner to offer you a vendor contract so that you may place a vendor in this house.
from.SendLocalizedMessage(1062423);
}
else if (!house.Public || !house.CanPlaceNewVendor())
{
// You cannot place this vendor or barkeep. Make sure the house is public and has sufficient storage available.
from.SendLocalizedMessage(503241);
}
else
{
BaseHouse.IsThereVendor(from.Location, from.Map, out var vendor, out var contract);
if (vendor)
{
from.SendLocalizedMessage(1062677); // You cannot place a vendor or barkeep at this location.
}
else if (contract)
{
// You cannot place a vendor or barkeep on top of a rental contract!
from.SendLocalizedMessage(1062678);
}
else
{
var v = new PlayerVendor(from, house)
{
Direction = from.Direction & Direction.Mask
};
v.MoveToWorld(from.Location, from.Map);
v.SayTo(from, 503246); // Ah! it feels good to be working again.
Delete();
}
}
}
}
}