ModernUO/Projects/UOContent/Multis/Boats/MediumDragonBoat.cs
2023-12-02 12:55:38 -08:00

49 lines
1.3 KiB
C#

using ModernUO.Serialization;
namespace Server.Multis;
[SerializationGenerator(0, false)]
public partial class MediumDragonBoat : BaseBoat
{
[Constructible]
public MediumDragonBoat()
{
}
public override int NorthID => 0xC;
public override int EastID => 0xD;
public override int SouthID => 0xE;
public override int WestID => 0xF;
public override int HoldDistance => 4;
public override int TillerManDistance => -5;
public override Point2D StarboardOffset => new(2, 0);
public override Point2D PortOffset => new(-2, 0);
public override Point3D MarkOffset => new(0, 1, 3);
public override BaseDockedBoat DockedBoat => new MediumDockedDragonBoat(this);
}
[SerializationGenerator(0, false)]
public partial class MediumDragonBoatDeed : BaseBoatDeed
{
[Constructible]
public MediumDragonBoatDeed() : base(0xC, Point3D.Zero)
{
}
public override int LabelNumber => 1041208; // medium dragon ship deed
public override BaseBoat Boat => new MediumDragonBoat();
}
[SerializationGenerator(0, false)]
public partial class MediumDockedDragonBoat : BaseDockedBoat
{
public MediumDockedDragonBoat(BaseBoat boat) : base(0xC, Point3D.Zero, boat)
{
}
public override BaseBoat Boat => new MediumDragonBoat();
}